The possibility of a Dragon Age collection, similar to BioWare’s 2021 Mass Effect Legendary Collection, presents notable challenges, according to a recent interview with BioWare’s Director of Product Development. With experience at BioWare dating back to the original Dragon Age: Origins in 2009, Epler expressed enthusiasm for the idea, while acknowledging the difficulties due to the series’ engine diversity.
Dragon Age: Origins and Dragon Age II were developed using BioWare’s custom Eclipse Engine, while the third game, Dragon Age: Inquisition, was built using Frostbite, EA’s proprietary engine, initially designed for the Battlefield series. This contrast creates a significant technical hurdle for a remaster. In the interview, Epler noted, “I think I’m one of about maybe 20 people left at BioWare who’s actually used Eclipse,” emphasizing the uniqueness of each title’s engine.
Just remaster Origins, it was lightning in a bottle, every single one since Origins has been a disappointment. I’d likely pay to play it on the steam deck.
Remaster is just not real, they will not touch the old engine again ever.
The possibility is a remake in another engine and judging by the quality of their last games well I don’t want a remake.
Mass Effect LE still uses Unreal 3 just with better textures and shaders. They could do the same thing for DAO.
DAO is not Unreal, it’s Eclipse Engine, they never touched that again.
Honestly though origins wasn’t even that great. I thoroughly enjoyed it but still felt ehh about it. Dragon Age just needs to die as a series
Too true, it was good by virtue of being the only modern game in the genre since nwn2 and basically no competition. It’s good, but nothing incredible.
Between Owlcat’s pathfinder modules, Pillars of Eternity and Wasteland 2/3 we have plenty of strong contenders, but it’s still a genre lacking in games. I don’t think a DAO remaster does anything for that though.