nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months ago[Digital Foundry] Dragon's Dogma 2 Path Tracing: It's Real, It Works And Here's How It Lookswww.youtube.comexternal-linkmessage-square16fedilinkarrow-up137arrow-down10
arrow-up137arrow-down1external-link[Digital Foundry] Dragon's Dogma 2 Path Tracing: It's Real, It Works And Here's How It Lookswww.youtube.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 6 months agomessage-square16fedilink
minus-squareMossy Feathers (They/Them)@pawb.sociallinkfedilinkEnglisharrow-up2·6 months ago Though i never heard of a game ditching traditional ligjt for exclusively raytracing but as the tech goes fully mainstream we may see that happen. Teardown’s renderer uses raytracing exclusively. Interestingly it doesn’t even need a raytracing-capable card, it just runs slowly without one.
Teardown’s renderer uses raytracing exclusively. Interestingly it doesn’t even need a raytracing-capable card, it just runs slowly without one.