• CleoTheWizard@lemmy.world
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      7 months ago

      I don’t think most cheats are just for the fun of the game. Most cheats get developed to sell to the huge Asian markets of cheaters. It’s fairly normalized in China and somewhat Japan to cheat in games. And then they get sold to everyone else as well.

      Then after the cheats are sold, TF2 and CS2 become vulnerable to bots and idling. Many of the drops you get in those games can be sold, often for a very low price but multiplied by a thousand, it’s worth it for cheaters. And valve doesn’t much care so long as their game reviews are positive because it inflates the player counts of the games and also they can ban the accounts, take away items, and then the cheaters will spend more to get them back on a new account.

    • ahal@lemmy.ca
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      7 months ago

      Then why not prove you can do it and then shut the bot down?

        • LiveLM@lemmy.zip
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          7 months ago

          I’m guessing what they mean is: If the fun of making the bots is just chasing the thrill of “cracking the puzzle”, why not create a bot just to prove you can, then shut it down afterwards?
          And to that I assume the only answer is “because people are dickheads”

          • ahal@lemmy.ca
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            7 months ago

            Yeah exactly. I’m calling BS that the thrill of the chase is the main motivator. Maybe it is for a handful, but for the most part people just like to be dickheads.