They’re remaking Yooka Laylee, and dare I say it looks good.

    • Hucklebee@lemmy.world
      link
      fedilink
      English
      arrow-up
      1
      ·
      edit-2
      6 months ago

      3D models aren’t tied to Unity, so all 3D models could probably easily be imported to Unreal.

      Unity also has a 3D model exporter, so they could have used that to get all 3D models positions into Unreal within minutes.

      E: still stuff like animations and game logic obviously take more time. Not trying to say that porting a whole game can be done in minutes, just the 3D Models.

      • Katana314@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        ·
        6 months ago

        Yes, there are many basic file types that would be easy. That said, 3D models and raw image textures are only a few basic examples of game assets. Many like customized materials or maps just save in an engine-specific format.

        Hence the comment suggesting they have tools that at least closely convert what someone has from Unity.