Hello! We are excited to announce Steam Families is now available for all users. Steam Families is a collection of new and existing family-related features. It replaces both Steam Family Sharing and Steam Family View, giving you a single location to manage which games your family can access and when they can play. Create a Steam Family To get started, you can create a Steam Family and then invite up to 5 family members.
Yeah I hope you lose a ton of shit because you put trust in your kid, tell them to not cheat, and they cheat regardless.
And I hope your child is trusted enough to drive at some point, because you invested the time and effort to trust them behind the wheel.
I’ve had my steam account forever, so I might be overlooking something I did early on and forgot about, But I think the problem with anything along the lines of what you’re proposing is that they don’t have the time or ability to confirm that each steam account does belong to a different individual. This would either result in super intrusive amounts of data collecting, or risk someone saying “oops, look at that, my 15th child just got banned for hacking!” And then adding yet another “family member”?
Where do you draw the line in the above scenario? At least the current policy is clear.
My assumption is that steams main goal is to provide paying users with good service by minimizing hackers, and second to that, provide QOL features like family share.
Do you agree with that assumption? If not, what do you think the priorities are?
If you do agree with the assumption, what would you have done differently to accommodate both those priorities and your complaint?
You’re trying to use nice words within your assumption, but one can only assume that yes, this is to minimize hackers. Whether this is a good service, does not belong to that assumption. This service is demolished by the constant need to protect every single aspect against hackers. It’s on par with kernel anticheats. A few cheaters ruin it for the rest of us.
The main priority should be family sharing, which is literally what it’s called. It’s not my job to provide a good service. But I do know when a service is prone to bullshit that’ll just punish people for actually trying to be nice and share stuff within their family.
Valve could have just banned the account that was actually cheating, send a mail to the owner, and let them disable the sharing. Punish after.
And I hope your child is trusted enough to drive at some point, because you invested the time and effort to trust them behind the wheel.
I’ve had my steam account forever, so I might be overlooking something I did early on and forgot about, But I think the problem with anything along the lines of what you’re proposing is that they don’t have the time or ability to confirm that each steam account does belong to a different individual. This would either result in super intrusive amounts of data collecting, or risk someone saying “oops, look at that, my 15th child just got banned for hacking!” And then adding yet another “family member”?
Where do you draw the line in the above scenario? At least the current policy is clear.
Yeah sure buddy.
It’s much easier to bag on an idea than it is to come up with one, isn’t it?
Do you have any proposals that you think would be better?
Talking with you is useless.
You think teenagers don’t make mistakes.
You think a parent is bad if their teenager makes a mistake.
Hence, discussing these things with you is useless, because you can not accept the reality.
Humor me here.
My assumption is that steams main goal is to provide paying users with good service by minimizing hackers, and second to that, provide QOL features like family share.
Do you agree with that assumption? If not, what do you think the priorities are?
If you do agree with the assumption, what would you have done differently to accommodate both those priorities and your complaint?
You’re trying to use nice words within your assumption, but one can only assume that yes, this is to minimize hackers. Whether this is a good service, does not belong to that assumption. This service is demolished by the constant need to protect every single aspect against hackers. It’s on par with kernel anticheats. A few cheaters ruin it for the rest of us.
The main priority should be family sharing, which is literally what it’s called. It’s not my job to provide a good service. But I do know when a service is prone to bullshit that’ll just punish people for actually trying to be nice and share stuff within their family.
Valve could have just banned the account that was actually cheating, send a mail to the owner, and let them disable the sharing. Punish after.
So what if a hacker just makes a new account, and adds that to the family and continues ruining the experience of others?
Yeah I’m done talking to you.
So your proposed solution would let hackers make indefinite new accounts and add them as family. Do you see a problem with that?
If not, I hope you’re done talking to me, lol.