• echoplex21@lemmy.world
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      1 year ago

      Honestly the developers were not skilled for this knowing their past pedigree. They should have ramped up with something a little more small scale before this. At the end of the day they have to bring home a paycheck to feed themselves and their family and hope they find a new job as swift as possible.

    • fuzzyspudkiss@midwest.social
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      1 year ago

      I think they had mostly worked on point-and-click games before Gollum. Clearly they weren’t ready to scale up to a project as large as a LoTR title. Sad to see though nevertheless.

      • What I find rather funny is that LOTR is a setting that would be pretty perfect for a traditional PnC adventure game. They could have played to their strengths and possibly made a better game, even with their odd choice of protagonist.

      • themizarkshow@lemm.ee
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        1 year ago

        Just the idea/concept felt off… someone should have asked why we need a whole game about a side-character that no one asked for

        • Scrof@sopuli.xyz
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          1 year ago

          I don’t understand this argument. I can think of a dozen ways of making an interesting Gollum game. It’s a fascinating and daresay iconic character. I was a little bit hyped for the game actually, too bad it’s… Well, this.