Chloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 22 hours agoThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netexternal-linkmessage-square49fedilinkarrow-up194arrow-down10
arrow-up194arrow-down1external-linkThe world is ending but here's a side quest - will RPGs ever solve their urgency problem?www.eurogamer.netChloyster [she/her]@beehaw.orgM to Gaming@beehaw.org · 22 hours agomessage-square49fedilink
minus-squarejabathekek@sopuli.xyzlinkfedilinkarrow-up2·13 hours agoRough. I wish they just… didn’t. Oh well.
minus-squareVodulas [they/them]@beehaw.orglinkfedilinkarrow-up2·13 hours agoYeah, same. Still love the game and am going to play again for Ficmas.
Rough. I wish they just… didn’t. Oh well.
Yeah, same. Still love the game and am going to play again for Ficmas.