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I recently cleared the Selune Temple, killed all of the leaders except Minthara, who I just knocked out, have done the party and received directions from Halsin to the Moonrise Towers.

All good, right? I should just get to the mountains or the underdark and head to act 2, right? Issue is, the party is only at level 4 right now. I assume I should find some encounters, but I’m not sure what level I should get to, and if there are enough encounters left to get to that level. I currently can think of:

  • auntie Ethel’s fight.
  • the goblin camp outside of the temple (this might be enough on its own
  • the encounter at the port in the putrid bog (where kagha was going to meet according to the note)

Will doing these be enough to get to a level where act 2 is accomplishable?

  • Susaga@sh.itjust.works
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    25 days ago

    The underdark and the mountain pass both count as act 1. There is a LOT of content there.

    There’s also all the Risen road stuff, and the village basements…

  • Moonguide@lemmy.ml
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    25 days ago

    So, you’ve yet to do the Paladins of Tyr, both hyena encounters, harpies, owlbear, skellies in the dungeon, spider, goblins on the outpost just outside the temple, goblins outside the temple, Auntie ethel, and the woads. Not to mention all the goblins in the Blighted Village. Those net some XP as well. That’s for the coast. All of that should get you 5th level, maybe even a quarter of the way into level 6.

    As others have mentioned, the Risen Road and the Underdark are both still Act I. Act II is the shadowlands, and everything therein.

    Depending on your builds, especially if you have a wizard in your party, I would check the traders who are still alive. Their inventory restocks every long rest, and they get new items every couple level ups. I just reached level 5 and I’ve found some of the lower level armors at a +2 variant. You might also find some spells and useful potions.

    If you’re on Honor, I’d suggest doing Underdark first and Risen Road second.

    • Lime66@lemmy.worldOP
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      24 days ago

      Thanks for telling me about these, but I should mention that I did do the paladins of tyr, and the hyena/gnolls encounter

    • Susaga@sh.itjust.works
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      25 days ago

      They mentioned the Gith patrol, so I’m assuming at this point they’ve done the Risen Road. The mountain pass is beyond that, so it’s around Rosymorn.

  • dom@lemmy.ca
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    25 days ago

    Have you done the bridge fight?

    Anyways, I recommend level 5 before moving on

  • poweruser@lemmy.sdf.org
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    4 days ago

    It sounds like this is your first playthrough so I’ll try to avoid giving spoilers.

    In my opinion the best way to enjoy the game is to just do everything - explore the entire map and follow up any leads in your journal.

    For example, you probably already know about an owlbear cave from the dying guy and his two cultists, the ones who first told you what a “True Soul” is.

    I suggest following up on all of those leads, finding a way to the Underdark and exploring everything there. Once you find the part that prompts you that once you proceed you can’t turn back (the passage into Act 2) then you should backtrack and take the overland route.

    Speak with Halsin for suggestions on how to find the Underdark. If he is dead you can get some info from notes on his body or in his office at the Grove.

    If however, you prefer to only follow up on the most important quests or you want to strictly act immersively then my suggestion is to finish a few quests that have important outcomes that change how later acts play out (e.g., has this person been killed, did you rescue this other person) or have important decisions that define your character, or at least have good loot.

    -Auntie Ethel seems to know something about your tadpole. Maybe meet up with her at her quaint teahouse

    -Wyll is hunting a devil, which is even more important to him than the tadpole. Help him find his quarry

    -The goblins are a threat to the Tieflings and the Grove (you’ve already started this one)

    -There was a note in the apothecary in the blighted village. It mentioned a shipment being sent to the cellar. Maybe there’s good loot down there

    -Lae’zel knows of a crèche nearby where her people can cure you. She is adamant that you find it

    -There’s an old highway to the north called the Risen Road. It should go all the way to Baldur’s Gate. Maybe the path is still clear. Surely someone in the city could help you find a cure…

    This game is huge and many things you do will affect the world later. Mechanically, how the game keeps track of that is based on the state of the world when you advance to the next act. For example, people will be absent from later acts if they die in Act 1. Your decisions have consequences for the world. So I say make sure you’re there to make those decisions