nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoBaldur's Gate 3 has ruined Starfield for mewww.pcgamer.comexternal-linkmessage-square49fedilinkarrow-up1178arrow-down140cross-posted to: baldurs_gate_3@lemmy.world
arrow-up1138arrow-down1external-linkBaldur's Gate 3 has ruined Starfield for mewww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square49fedilinkcross-posted to: baldurs_gate_3@lemmy.world
minus-squareShurimal@kbin.sociallinkfedilinkarrow-up3arrow-down1·1 year agoGenerally the term cRPG is used for specifically tabletop RPG-s adapted to digital realm. Action RPG-s take those classical RPG concepts and adapt them to a first- or third-person action game—basically Doom with leveling systems.
minus-squarePM_ME_FEET_PICS@sh.itjust.workslinkfedilinkEnglisharrow-up2·1 year agoNo it isn’t. CRPGs are the original Fallout games as well.
minus-squarethe_artic_one@programming.devlinkfedilinkEnglisharrow-up2arrow-down1·1 year agoI had heard that the original Fallout/Wasteland was based on GURPS.
minus-squarePM_ME_FEET_PICS@sh.itjust.workslinkfedilinkEnglisharrow-up1·1 year agoWasteland was not. Fallout was going to be but was denied the rights because of the violence in the game. They created thier own SPECiAL system.
minus-squareThatsalotofpotatoes@lemmy.worldlinkfedilinkEnglisharrow-up1·1 year agoCRPG isn’t necessarily based on tabletop. It’s moreso the isometric, point and click style
Generally the term cRPG is used for specifically tabletop RPG-s adapted to digital realm. Action RPG-s take those classical RPG concepts and adapt them to a first- or third-person action game—basically Doom with leveling systems.
No it isn’t. CRPGs are the original Fallout games as well.
I had heard that the original Fallout/Wasteland was based on GURPS.
Wasteland was not.
Fallout was going to be but was denied the rights because of the violence in the game. They created thier own SPECiAL system.
All I heard was a BURP.
CRPG isn’t necessarily based on tabletop. It’s moreso the isometric, point and click style