• falkerie71@sh.itjust.works
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    10 months ago

    JFC, I just learned that they are retroactively applying this new rule. This means that games that are out already or have been on sale for multiple years will have to pay the runtime fee too. Insane. They can bankrupt a studio before they even release their next game.

          • vanontom@geddit.social
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            10 months ago

            Hope enough teams can band together and file jointly, combined with decent fundraising and fair lawyers.

            Fuck these Unity execs and their ilk. I guess they need more motivation to run a business properly, and not be rampaging sociopaths and enshittification experts. Perhaps some lawyers and lawmakers can offer them some humiliation and fear of personally feeling the consequences of their actions.

      • BURN@lemmy.world
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        10 months ago

        Because they’re not charging for previous installs, not new ones, and they operate technically on a free “subscription” model it’s going to be hard to challenge legally

    • Cavemanfreak@lemm.ee
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      10 months ago

      I don’t think they can enforce that, right? I assume that would be a change of the contract, which they can’t just do willy nilly.

    • dust_accelerator@discuss.tchncs.de
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      10 months ago

      Yeah, I think that’s straight up illegal and I would simply refuse to pay.

      If they can retroactively change terms, why can’t I, as a bonafide counterparty in that agreement? Maybe something like a 100% discount on runtime fees for days that end with ‘y’.

      Otherwise I could simply “retroactively apply” a 100% discount on my lease or new car purchase.

      The correct answer and what all studios/devs should do: tell them to retroactively pound sand and ditch Unity for all future projects.