Harmonious@lemmy.world to Memes@lemmy.ml · 3 年前just my luck...lemmy.worldimagemessage-square29linkfedilinkarrow-up1603arrow-down111file-text
arrow-up1592arrow-down1imagejust my luck...lemmy.worldHarmonious@lemmy.world to Memes@lemmy.ml · 3 年前message-square29linkfedilinkfile-text
minus-squareReveredOxygen@sh.itjust.workslinkfedilinkEnglisharrow-up23·3 年前Can you show me a single engine agnostic game? I don’t see how that’s even remotely feasible
minus-squareTuna Casserole@programming.devlinkfedilinkarrow-up14·3 年前I guess it would be doable by trying to write a bunch of wrappers around engine specific stuff, but holy shit development would be… ugh. Slow and ultimately a confusing mess to maintain still
minus-square☭SaltyIcetea☭@lemmy.mllinkfedilinkarrow-up3·3 年前Pff i write my game with 1’s & 0’s in a text editor
Can you show me a single engine agnostic game? I don’t see how that’s even remotely feasible
I guess it would be doable by trying to write a bunch of wrappers around engine specific stuff, but holy shit development would be… ugh. Slow and ultimately a confusing mess to maintain still
Imagine not writing your game in assembly
Roller Coaster Tycoon.
Pff i write my game with 1’s & 0’s in a text editor