This should be illegal, companies should be forced to open-source games (or at least provide the code to people who bought it) if they decide to discontinue it, so people can preserve it on their own.

  • bitwolf@lemmy.one
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    1 year ago

    That 1:1 conversion through the same codec is very likely lossy. However that’s not a straight file copy which is what you originally said causes degradation.

    • doctorcrimson@lemmy.today
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      1 year ago

      You really jumped in here to tell me exactly the contents of a comment I made just below it in the thread, as if I didn’t already know it.

      • bitwolf@lemmy.one
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        1 year ago

        I jumped in to point out the flaw in the YouTube experiment you’re referring to.

          • bitwolf@lemmy.one
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            1 year ago

            Imo, an easy way to remove YouTube’s postprocessing from the equation would be to copy a video file to and from a nas or other computer several times and compare it with the untouched file.