Though from the knowledge we do have on the very likely SoC being used here, it does support DLSS.
DLSS not only helps a lot with games that are in the edge of running, but also does significantly help with image clarity in this age of TAA everywhere.
I’m expecting it to be essentially a Steam Deck, but replacing blurry FSR with proper DLSS and with first party games making smarter usage of the hardware. There will be less overhead from layers such as Proton. I don’t think it will go beyond the Deck in terms of what games and graphical quality we see, but we can expect specific ports that are entirely designed around the device and so run better than the equivalent PC version on the Deck, or Nintendo’s internal teams making games that look beautiful regardless.
Though from the knowledge we do have on the very likely SoC being used here, it does support DLSS.
DLSS not only helps a lot with games that are in the edge of running, but also does significantly help with image clarity in this age of TAA everywhere.
I’m expecting it to be essentially a Steam Deck, but replacing blurry FSR with proper DLSS and with first party games making smarter usage of the hardware. There will be less overhead from layers such as Proton. I don’t think it will go beyond the Deck in terms of what games and graphical quality we see, but we can expect specific ports that are entirely designed around the device and so run better than the equivalent PC version on the Deck, or Nintendo’s internal teams making games that look beautiful regardless.