I will come back to this post in September to see if I was right lol

Biggest concerning signs:

  1. 30 FPS lock on xbox, there’s no way to spin that positively, absolute fail

  2. Predatory pre-order bonus skins to get people to buy before they know what they’re actually going to experience (buggy shitshow)

  3. Countless attempts to hype up the game and huge random assurances from the devs

  4. Preemptively admitting the game has jank and trying to make it seem okay lol

https://www.msn.com/en-us/news/us/starfield-has-that-bethesda-rpg-jank-and-i-couldnt-be-happier/ar-AA1cGkxv

At least the bugs will be absolutely hilarious I think.

  • asexualchangeling@lemmy.ml
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    1 year ago

    I never expect a stable game from Bethesda, I only hope when I play it (months/years later) there are community patches to fix most of it, and most importantly mods to make it more fun

    As for the 30fps thing, it makes no sense to me why there can’t be a performance mode, that being said I play on PC and if it’s locked to 30 there then there are some major problems

    The pre order bonus I just see as a common market tactics today, and am just glad it doesn’t unlock abilities early like the preorders for spider-man on PC

    And yeah I don’t buy the “least buggy Bethesda game ever on release” thing, becouse well, that doesn’t say much

    • Virkkunen@kbin.social
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      1 year ago

      As for the 30fps thing, it makes no sense to me why there can’t be a performance mode

      Graphics aren’t the only thing that are heavy on resources. The thing with Bethesda games is that you have a lot of clutter items scattered around (like tin cans, forks and cheese wheels) that you can pickup, drag around, and because of this interactive nature, there’s physics calculations for all these items, and this hogs resources. You can’t just lower texture resolution or turn off anti aliasing and be done with it, you’d have to fundamentally change how the game works to make a performance for a Bethesda game