I just don’t get it - let’s spend so much money, development and hardware to render the most clean game possible, avoid aliasing and increase detail… And then let’s enable color distortion as if we were vieweing the game through a 1930’s cinema projector. Add in some film grain too! This saves me the effort of covering my monitor with dirt!
Make sure to make those options enabled by default on every game you release too!
Tiny Tina’s Wonderlands had two toggles, one for camera blur and one for object. Only game i’ve seen that in and really wish more did it.
I thought that wasn’t great particularly in the over world where it made it look like your character was Sonic with it looking blurry when they weren’t even moving fast.