This MR implements mouselook, which requires support for ClipCursor and relative motion events. The latter we can implement directly without using SetCursorPos for which no Wayland protocol exists...
The whole project is finished. He’s slowly merging so the Wine main devs are not forced to review the whole project all at once and miss details in their review
How many more PRs/MRs left? And when will it be available via wine staging? I can’t wait to try Wayland gaming on Hyprland! I’ve moved everything else over to it already
The whole project is finished. He’s slowly merging so the Wine main devs are not forced to review the whole project all at once and miss details in their review
How many more PRs/MRs left? And when will it be available via wine staging? I can’t wait to try Wayland gaming on Hyprland! I’ve moved everything else over to it already
around 4-5 MR left. Yes it will.
you can try… to very mixed results https://www.youtube.com/watch?v=bg-xugXfSGM
Here is an alternative Piped link(s):
https://www.piped.video/watch?v=bg-xugXfSGM
Piped is a privacy-respecting open-source alternative frontend to YouTube.
I’m open-source; check me out at GitHub.