In addition, mods always end up in a situation where someone’s work was stolen, which no one cares about when it’s free. Everyone’s just using everyone else’s stuff because it’s all working to make a better ecosystem
That all changes when people get paid, justifiably
In addition, mods always end up in a situation where someone’s work was stolen, which no one cares about when it’s free. Everyone’s just using everyone else’s stuff because it’s all working to make a better ecosystem
Creations can range anywhere from simple cosmetics or gameplay tweaks to entire new quests and encounters - it's up to what you can conjure! Our internal document available to Verified Creators has some specifics, but in general:
Creations must be standalone, so it cannot depend on other community releases, free or paid.
Creations must be all-new to qualify for release. You cannot re-purpose older releases – or work by other authors, unless contracted.
They’ve had those before and it hasn’t worked. Maybe I’m just cynical, but I’ve never seen an official supported modding marketplace exist without a significant number of free mods being sold as paid by not the original developer
Maybe I’m just cynical, but I’ve never seen an official supported modding marketplace exist without a significant number of free mods being sold as paid by not the original developer
The only paid mods that Skyrim has are the ones for Creation Club, and I haven’t heard of people getting through the approval process with stolen work.
reference: every single marketplace that lets anyone upload things that in some way drives revenue back, from app stores, to youtube, to music platforms.
In addition, mods always end up in a situation where someone’s work was stolen, which no one cares about when it’s free. Everyone’s just using everyone else’s stuff because it’s all working to make a better ecosystem
That all changes when people get paid, justifiably
Taken from https://creations.bethesda.net/en/creators/bethesdagamestudios
Yeah, that’s sure stopped content mods being ripped off and reuploaded to paid platforms.
This happens every time someone tries paid mods. Someone rips somebody else’s work and profits from it.
Might not stop it, but having an approval process for developers and clear rules will make it harder.
They’ve had those before and it hasn’t worked. Maybe I’m just cynical, but I’ve never seen an official supported modding marketplace exist without a significant number of free mods being sold as paid by not the original developer
Which games has this been a problem for?
Skyrim itself for 1
I’ve seen it with minecraft too, when mod distribution was centralized there was a lot of issues with people reuploading other creators work
The only paid mods that Skyrim has are the ones for Creation Club, and I haven’t heard of people getting through the approval process with stolen work.
The original setup for it did. I remember seeing SkyUI on the platform as a paid mod when it was and still is free
so, it won’t.
reference: every single marketplace that lets anyone upload things that in some way drives revenue back, from app stores, to youtube, to music platforms.
Yes, I’m sure that will stop it