Back in the days games were meant to serve for long. These days, new titles appear all the time and often disappear before they can mature enough. It limits the possibility to build a healthy, long-term fanbase/society and/or maintain equaly lengthy relationships.
But that’s video-gaming problem, that only seeps into the medium that is the Internet, much like the state of the modern politics, or moviemaking. The Internet is influenced by it, but is not responsible for it.
Back in the days games were meant to serve for long. These days, new titles appear all the time and often disappear before they can mature enough. It limits the possibility to build a healthy, long-term fanbase/society and/or maintain equaly lengthy relationships.
But that’s video-gaming problem, that only seeps into the medium that is the Internet, much like the state of the modern politics, or moviemaking. The Internet is influenced by it, but is not responsible for it.