I wish all games would just let you save whenever you want to! Why is using checkpoints and auto saves so common?

At least add a quit and save option if you want to avoid save scumming.

These days I just want to be able to squeeze in some gaming whenever I can even if it’s just quick sessions. That’s annoyingly hard in games that won’t let you save.

I wonder what the reason for this is?

  • ono@lemmy.ca
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    11 months ago

    Takes a lot of risk out of the game.

    Indeed. But on the other hand, the thing at risk is the player’s time, and only the player can manage it appropriately. A game that doesn’t respect that can quickly become a chore.

    • Shikadi@lemmy.sdf.org
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      11 months ago

      It’s a balancing act, artistic choice and such. Also depending on the company, it might be designed to increase engagement to keep you addicted

      • ono@lemmy.ca
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        11 months ago

        it might be designed to increase engagement to keep you addicted

        Perhaps, but that can just as easily backfire. A game that disrespects my time earns my contempt, both for it and for the people who made it.

        For example, I returned Red Dead Redemption 2 and now avoid Rockstar games, in part for this reason.