- cross-posted to:
- technology@lemmy.world
- cross-posted to:
- technology@lemmy.world
The Apple Vision Pro is supposed to be the start of a new spatial computing revolution. After several days of testing, it’s clear that it’s the best headset ever made — which is the problem.
I think the biggest difference compared to all previous endeavors is that VR/AR devices are still this thing that collects dust in the corner even among the biggest enthusiasts.
Most people had some form of portable music player (like Walkman) long before iPod was a thing.
Every household had been equipped with phones long before Apple made iPhone. Cellphones were also a huge deal before iPhone.
Watches are old as time (pun intended). Fitness trackers was also a big thing before Apple Watch.
VR/AR? Most people don’t really care - despite multiple efforts from all the biggest tech companies. Is a more premium Oculus from Apple the solution? I guess time will tell, but I have doubts.
I also think they’re too big and bulky and haven’t found the right way to use them yet. When they can be integrated with glasses and can truly “augment” the world around you, that’s when they’ll pick up. Think of a party where you can automatically display the names of people and key bio info with them. Or a sporting game where you can pull up stats on players. Or navigation where it overlays arrows on the street. For now you just get “toss our window up in your field of view with these clunky goggles”
I don’t want to make predictions because I may, most probably, fail. Maybe it works, maybe it doesn’t. Some products need more times than others, and some need to get something (and innovative app, for example) that justifies its existence.
Time will tell. But still, it’s a first generation. Even the iPhone was not that good in its first generation. It’ll be interesting to see where this goes.