Rumors of Xbox not wanting to continue their hardware are now confirmed to be false.

  • BiggestBulb@kbin.run
    link
    fedilink
    arrow-up
    1
    ·
    9 months ago

    I feel like we hear this every single time though. “Largest tech leap in a hardware generation” very much means “we’ll bump the graphics a little, we’re still targeting 30fps though”

    • simple@lemm.eeOP
      link
      fedilink
      English
      arrow-up
      0
      ·
      9 months ago

      I’d argue this generation actually did deliver performance-wise, most games release with a performance mode that targets 60fps whereas the PS3/PS4 generation felt mostly stuck to 30FPS.

      • Patapon Enjoyer@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        arrow-down
        1
        ·
        9 months ago

        Well, yeah, this gen is pretty much last gen but 60fps.

        Except when it tries to do fancy UE5 features or raytracing then you get that 30 fps with smeary FSR

    • echo64@lemmy.world
      link
      fedilink
      English
      arrow-up
      0
      ·
      9 months ago

      30/60fps is always a developer choice. Not related to hardware capability.

      That being said, every generation console makers will make the most powerful hardware they can for the price point they are gonna charge. It’s not exactly like Microsoft have any secret sauce here. It’s the same amd/nvidia hardware choices for the price point they think they can sell at that anyone can make a machine with.

      • rdri@lemmy.world
        link
        fedilink
        English
        arrow-up
        0
        arrow-down
        1
        ·
        9 months ago

        30/60fps is always a developer choice

        Yes, a choice to code and optimize the game properly or not is always the creator’s choice.