• CupDock@lemmy.world
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    11 months ago

    Why are they reimagining anything? Hasn’t BattleBit proven that what Battlefield really needs is to go back to its roots? Just make Bad Company 3!

    • SupraMario@lemmy.world
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      11 months ago

      Lol came to say this, fucking battlebit is the next battlefield…and it fucks hard.

      I am terrible at the game, like .3 k/d but I love it so much since it reminds me of bf1942

  • HBK@lemmy.world
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    11 months ago

    Battlebit has been scratching this itch really well for me lately. I hope the battlefield series can make a return to form but I am not holding my breath. Shooters tend to change with the times (imagine if all games still played like the original DOOM?) and I imagine they’re going to keep changing things, but hopefully for the better.

    It’s interesting to compare Battlefield vs. Call of Duty and how the games have done in the past decade. COD is still a top seller and is doing great, Battlefield not so much. I feel like they both have iterated in ways (the newer COD games are similar to the ones I played in the early ~2010’s, but there have been some changes), but the ways COD has iterated have been better accepted. They even had a Battle Royale attached to the game (It sounds like BF was trying to do this at one point) and it was positively received as well.

  • Kit Sorens@lemmy.dbzer0.com
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    11 months ago

    The reason nobody liked 2042 was because it shook things up to much. If they were going back to their roots I might be hyped.

    • Nero Recursive@jlai.lu
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      11 months ago

      Big boss made a good video on this. Problems mostly came from the fact that the original team left and that EA made a game based on what competition was doing (battle Royal, battlepass and so on). And I’m not talking about the optimization.

      I’m putting a YT link hoping a good bot will tunnel it

      https://youtu.be/d0lXNq2jrG8

      • DarkThoughts@kbin.social
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        11 months ago

        Obligatory “Fuck EA”. But as long as people don’t learn and continue to buy it, as long EA will exist and continue to feed you all shit. So gobble up, fuckers!

        • Nero Recursive@jlai.lu
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          11 months ago

          Though they can release some good games like Dead Space Remake.

          … but it’s a remake so yeah fuck ‘em.

  • PenguinJuice@kbin.social
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    11 months ago

    Can’t even remember the last time I’ve played an EA game. Their games are just not great. Same with Ubisoft. I think studios just get too big to make anything decent after a certain point.

    • Dellyjonut@lemmy.world
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      11 months ago

      Yeah, too many people are involved in the creative and too many people demanding deadlines

  • 50gp@kbin.social
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    11 months ago

    only reimagination dice seems to do these days is trying to find ways to monetise instead of making a fun game

    see: their battle royale fail, 6v6 mode they wasted time on that didnt even release, heroes in 2042, battle passes

  • Crystal_Shards64@lemmy.world
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    11 months ago

    Honestly i feel like if they would have just kept updating battlefield 4 with new maps and content I would have just stuck with that.

    Multiplayer gaming has been in a rough state the past while

  • rustyfish@lemmy.world
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    11 months ago

    Reimagination. So we have this mode Reimagi-match which is Team Death Match but with another name on it. But it won’t be playable for like 48 months after release.

    But players can buy Reimagi-Coins and get Reimagi-Crates. These have NFTS made by AIs. They are also the only way to get new guns and perks. You have to trade the NFTS for them. Of course you can get these Reimagi-Crates by playing the game and it will only take 36 days of grinding to get a single one.

    Also please be aware that you have to buy the seasons pass to play at all. It costs 39.99$ and every week will be it’s own season (progress will not be taken to new seasons, so you can feel the pride and accomplishment every week).

    Oh, you are angry for the 5th time in a row about our game not being playable or being player unfriendly? Sorry, you already bought the game years before launch like a fucking idiot and we will do the bare minimum just to get away with it. And we will do it again. And again. And again. Because we know, you will come back every single time. You sad joke of a human being 😘

    • suspecm@lemmy.world
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      11 months ago

      Players have been getting less and less patient with disaster launch and thus hated the game which is known for disaster launches. A few games get away with it but since Cyberpunk or maybe even Fallout 76, the general concensus is that a broken game is not worth the time, not even if it gets better later. Games that get away with it usually have some saving grace, like Jedi Survivor being playable but having unplayable performance on PC. Even then, it pretty much lost the PC crowd. BF 2042 was unplayable at launch on every platform, had no redeeming qualities and it even tore out core parts of the game, like the class system, in favor of systems that can be indefinitely monetised. In a game that costet AAA money.

      The only reason Ubisoft is getting away with the “it’ll be good later” thing is that a) they invented it in the AAA space with Rainbow6Siege and b) they actually stick to these games for a long time. EA gave 2 years for Star Wars BF2 to sort its shit out, put out a new release of the game with all the cosmetics in it and the the next week announced that they no longer support it. Neat. Meanwhile, Ubisoft has not only stuck with R6S, but also developed a new anti-cheat system so it doesn’t die to cheater and are still sticking with it. Another Ubisoft title, For honor. The game was okay at launch but playercount wise it was DOA. Yet, the game is still getting updates and new content regurarly 5 or so years later. THAT is the difference. EA dips on the first sign of losing money while, for all the things I despise Ubisoft, I gotta give props to them for sticking to their games for long time.

      Also, Battlebit has shown that BF has a place in the modern gaming, EA/Dice just refused to just make a BF game for the past almost decade. They made something that resembled BF with WW1 and WW2 paint, then a piece of turd, but not a single BF game.

  • Katana314@lemmy.world
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    11 months ago

    I’ll once again throw in my hopes for a fantasy battlefield.

    • Working with real countries is a chore when the game needs to be sold globally. The game loses identity when it cannot identify any of the concrete reasons for the conflict or let any opponents be demonized.
    • Gameplay will need to justify crazy shit to let people do fun things like fly around, revive teammates from the dead, or drive giga-vehicles. Fictional worlds are perfect for that; and they can still choose to have damage models influenced by military tactics games.
    • Fantasy worlds can establish a visual uniqueness that conveys appeal for the game in its marketing, without the brand getting confused with others involving “tough soldier holding assault carbine while backed up by a tank”.
    • EDIT: One more. Fictional firearms don’t give licensing money to the manufacturers of real arms.

    My other, separate hope is for a Battlefield game that rewards squad play even when the players in question are not amazing crackshots. They’ve aimed for that many times, but generally I only see campers and lone Rambo wolves win these games.

  • nostalgicgamerz@lemmy.world
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    11 months ago

    EA can fund Neebs Gaming / Hank and Jed for new Battlefield Friends season and get them to advertise new game through it and I’ll pay attention