Back in June, we shared that while our goal continues to be shipping as many games as possible on Steam, we needed some time to learn about the fast-moving and legally murky space of AI technology, especially given Steam's worldwide reach. Today, after spending the last few months learning more about this space and talking with game developers, we are making changes to how we handle games that use AI technology. This will enable us to release the vast majority of games that use it.
Well… Who’s ready for an endless stream of low quality AI asset flips?
We’ve already seen what AI-generated books have done to platforms like Amazon. I suspect that this will eventually be the end of “open” uncurated digital storefronts, since AI will eventually allow for crappy content to be produced at a faster rate than it can be consumed and it’ll become impossible to discover anything worthwhile.
I am not sure whether AI will make the creation of asset flips much easier though, given that store bought assets are already being dropped into a ‘game’ already.
Well… Who’s ready for an endless stream of low quality AI asset flips?
We’ve already seen what AI-generated books have done to platforms like Amazon. I suspect that this will eventually be the end of “open” uncurated digital storefronts, since AI will eventually allow for crappy content to be produced at a faster rate than it can be consumed and it’ll become impossible to discover anything worthwhile.
I am not sure whether AI will make the creation of asset flips much easier though, given that store bought assets are already being dropped into a ‘game’ already.