• El Barto@lzrprt.sbs
    link
    fedilink
    English
    arrow-up
    17
    arrow-down
    3
    ·
    1 year ago

    Blizzard was quick to clamp down on the unethical practice

    Unethical practice… it’s a video game ffs, you coded a buggy game and are now trying to guilt people for using said bug by claiming their actions are unethical… let’s look at how ethical your company is hey blizzard?

    Glass houses and whatnot.

    I’m glad I’ve never given blizzard a cent of my money.

    • meat_popsicle@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      let’s look at how ethical your company is hey blizzard?

      “Uhh…we’re Microsoft now, nobody named Blizzard has ever been at this address.”

  • Aphroditusss@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    2
    ·
    1 year ago

    I’m glad I ditched this dumpster fire early on as soon as I got a satisfying amount of hours played. Definitely the last time blizzard will see my money, at least on the Diablo franchise.

    • khab@kbin.social
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      Jaysis. Just stop buying these exploitative and morally bankrupt games. No “at least on the X franchise”. No “I won’t pay any microtransactions”. No “I won’t preorder”.

      They will not change, nor get better as long as they’re selling.

      Just STOP buying this shite, everyone.

  • chemical_cutthroat@lemmy.world
    link
    fedilink
    English
    arrow-up
    7
    arrow-down
    3
    ·
    1 year ago

    I despise companies that pull bullshit like this. Yes, it is obviously an exploit. Yes, it is breaking the game. However, Blizzard, YOU RELEASED THE BROKEN BULLSHIT. This isn’t some freeware title hoping to eek by on a donation. This is a multi billion dollar company that has had years of development to get this shit right. Fuck you, Blizzard. I’m glad I didn’t pay for your shit, and I will continue with that trend into the foreseeable future. Dump some of your capital into QA instead of CEO wallets. Companies shouldn’t be able to ban someone from playing something that they paid for, unless explicitly stated in the EULA, and a generic clause about “exploits” isn’t explicit.

    • CapraObscura@sh.itjust.works
      link
      fedilink
      English
      arrow-up
      1
      arrow-down
      3
      ·
      1 year ago

      Yeah, sure, just go ahead and list every bug in the game that you don’t know about before you can ban someone for it.

      Quit being willfully obtuse.

  • Chozo@kbin.social
    link
    fedilink
    arrow-up
    2
    ·
    1 year ago

    I’m not surprised to see this at all. Blizzard has always been pretty protective of their in-game economies, and this exploit flooded the seasonal realm with a ton of gold that shouldn’t have been there. Anybody who tried this should have 100% expected to get banned.

      • kick_out_the_jams@kbin.social
        link
        fedilink
        arrow-up
        2
        ·
        edit-2
        1 year ago

        It sounds like you needed to log one character into the wrong server and disconnect/reconnect the internet at the right time, so it seems pretty unlikely anybody banned actually did this unintentionally.
        There isn’t really much need to rollback every innocent player if the exploited stuff is relatively traceable.

  • M1st3rM@discuss.tchncs.de
    link
    fedilink
    English
    arrow-up
    6
    arrow-down
    4
    ·
    1 year ago

    The exploit in question: You disconnect and transfer non-seasonal items to a seasonal character.

    Sounds like a ban worthy exploit to me

    • Sludgehammer@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      ·
      1 year ago

      transfer non-seasonal items to a seasonal character.

      I haven’t been following Diablo 4, could somebody explain this bit? The article doesn’t explain why transferring items is so disruptive, or what seasonal and non-seasonal items are.

      • all-knight-party@kbin.cafe
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        I don’t have 4, but if it’s like 3 then there are regular characters who can die and are persistent, then there are seasonal characters who can die but may only be created at the beginning of, and are deleted at the end of, a given season.

        Then there’s hardcore, who are persistent forever but can only die one time. All three have their own ecosystems in which characters created in a given mode can share gold, certain upgrades, and items with each other, but not outside of their own mode. You can have multiple hardcore characters share items and gold, but you can’t give those to regular or seasonal characters, and so on.

      • Ech@lemm.ee
        link
        fedilink
        English
        arrow-up
        6
        ·
        1 year ago

        There is only so much time in this mortal existence.

      • Maple@lemmy.world
        link
        fedilink
        English
        arrow-up
        2
        arrow-down
        1
        ·
        1 year ago

        You’re free to do what you want, but I for one will not be supporting them based on their monetization strategies and anti-consumer practices.

        Blizzard just has to be like Larian, release a feature complete singleplayer game with the ability to play multiplayer, it’s that easy. No need for battlepasses, or $30 skins, no need for always online drm.

        These are terrible business practices born of greed and hubris that need to die.