Just spreading awareness about whatever the fuck Mojang thinks they’re doing. Given their enforcement of the EULA, or the lack thereof, this probably isn’t going to have as huge of an impact, but I think it’s still something worth talking about.

Here’s an article on dotesports.com if you don’t want to visit Twitter.

The Minecraft EULA itself as of 2nd August. I’ve got the attention span of a rat on cocaine, so if someone could check if Rock solid’s points are an accurate summary of the EULA, I’d appreciate that.

  • Lobo6780@lemm.ee
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    1 year ago

    All companies now are digging own grave for themselves. Reddit, Twitter X, Meta, Google and now Mojang. Interesting times we live in.

    • Qualanqui@lemmy.nz
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      1 year ago

      It’s the profit imperative biting them in the ass, you can’t have exponential growth in a finite system so expect these megacorps to get more and more desperate (and draconian) as the bottom of the barrel draws ever nearer.

  • playerwhoplayyes@lemmy.world
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    1 year ago

    Some time ago, I like making my own servers in localhost, for testing plugins, configurations and more, but this is not good. Where is the freedom to make servers at your own? Well, making not p2w and not breaking obvious things, for this part:

    Servers with ANY content not suitable for 10 year olds are now prohibited

    It just problem of the parents. Also.

    Any server, piece of online content such as video or other may be taken down due to any reason whatsoever

      1. This can be regulated with plugins for chat if it is post on the chat.
      1. It’s a problem of the owners who make these decisions, they can make the server better or not.
  • Kes@lemmy.blahaj.zone
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    1 year ago

    The software 2B2T and other major servers run is typically custom made. The reason servers like 2B2T need a player queue is because the official Minecraft server software is garbage and runs everything on a single CPU thread, placing a firm upper limit on how much stuff can run on a server. Server networks like Hypixel shuffle players through lobbies and mini games on various different servers to spread the load, but since 2B2T is a single world, they have to run a custom, highly optimized server file to be able to handle their player numbers. If Mojang would invest in developing more scalable server software, player queues would be a thing of the past without having to ban them, but Mojang would rather harass server owners for having to accommodate Mojang’s poor product than actually fix the underlying issue

  • SuperSleuth@lemm.ee
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    1 year ago

    This shit is the reason I haven’t touched Minecraft in nearly two years.

  • Knusper@feddit.de
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    1 year ago

    Ah, I guess, that would be why I saw this random mainstream streamer today “just checking out Minetest”, while also having set up their own server for their friend group and everything…

  • provomeister@lemmy.ca
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    1 year ago

    Another one bites the dust. Sad to see Mojang digging their grave like every other company these past few weeks… I keep seeing MineTest poping up, might have to give it a try soon enough.

  • amio@kbin.social
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    1 year ago

    As always, you can always count on the money people eventually twatting everything up.