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Joined 1 year ago
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Cake day: June 6th, 2023

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  • I’m having a great time, but I also love FO4 and No Man’s Sky. The toe-dip I’ve done into colony building shows that they put real thought into Astroneer-like automated manufacturing stuff, which is my crack, and something I missed in NMS and FO4. It’s also clear from the first city that they know how depressing FO4 is, and wanted to add more variety.

    Story and characters are a cut above any other Bethesda game so far, but that’s not saying much. My wife is replaying BG3 next to me, and it makes Starfield’s writing look amateurish by comparison. It’s not the core of the game though, so eh.

    Downsides so far have been that the minor planets/moons don’t have much to do, and that inventory management is annoying with how much crafting components weigh.

    Ship combat is… Fine. It’s not as intricate as Elite: Dangerous or SW:Squadrons (for sim gamers, weapons are all on REALLY forgiving gimbals, which makes precision unnecessary), but not actively bad like NMS VR. I think it’s a good compromise, because not everyone wants to deal with a realistic sim in what is essentially a minigame.

    It’s also complex, which is good, but adds some awkwardness to the beginning.





  • The problem is that the articles from exploring heads take an average of two sentences to reach an obvious and malicious lie. There is no room for discussion under those circumstances.

    For those who don’t respect the authority of conservatives as the arbiters of reality, they have no purpose except as a glimpse into the abyss. It’s like having your stream of memes interrupted every few pages by a graphic crime scene photo, only with the dread that comes with knowing that the criminal has a wide support base.