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Cake day: June 30th, 2023

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  • With the hash one, it doesn’t look like that could be exploited by an attacker doing the bad hashing themselves, since any collisions they do find will only be relevant to the extra hashing they do on their end.

    But that encryption one still sounds like it could be exploited by an attacker applying more encryption themselves. Though I’m assuming there’s a public key the attacker has access to and if more layers of encryption make it easier to determine the associated private key, then just do that?

    Though when you say they share the same secret, my assumption is that a public key for one algorithm doesn’t map to the same private key as another algorithm, so wouldn’t cracking one layer still be uncorrelated with cracking the other layers? Assuming it’s not reusing a one time pad or something like that, so I guess context matters here.




  • I remember hearing to not layer encryptions or hashes on top of themselves. It didn’t make any sense to me at the time. It was presented as if that weakened the encryption somehow, though wasn’t elaborated on (it was a security focused class, not encryption focused, so didn’t go heavy into the math).

    Like my thought was, if doing more encryption weakened the encryption that was already there, couldn’t an attacker just do more encryption themselves to reduce entropy?

    The class was overall good, but this was still a university level CS course and I really wish I had pressed on that bit of “advice” more. Best guess at this point is that I misunderstood what was really being said because it just never made any sense at all to me.





  • I’ve got Gran Turismo 7 and it’s great in some ways but they ruined the pacing of the game. It hands out cars like they expire in less than a week. It can be fun to try out a whole bunch of different cars, but there’s not much sense of progression like the older ones gave.

    I remember building a connection to some of the cars in older games. When you bought a car, it was meaningful because it took time to win enough money to afford something, and then I’d spend a while upgrading it until eventually hitting a ceiling and needing a better car to upgrade to progress to more races. And then add some variety with a few races with rules or restrictions along the way to give a reason to buy some other cards in the same tier, but then then it would be a big decision.

    In GT7, all except the top end supercars feel like an afterthought, my garage gets filled for free as I win races, and any time I want to try a different car, first thing I do is buy most or all of the upgrades because it’s all trivial. Race with limiting rules? Ok, give me 5 minutes and I’ll find, buy, and max out another car to win this one.

    Granted, it has more of an emphasis on the driving than the older ones did (where you could usually take your super car into whatever races your wanted and see how many times you could lap everyone), but I think I like the progressing through cars part more than the racing part and GT7 is disappointing in that regard compared to GT4 or GT3.



  • It’s also a tactic of bullshitters to say a whole bunch of stuff in series, just put something out there and quickly move on to the next thing, making it sound like they have a lot of substance but hoping the quick change doesn’t give anyone much of a chance to pull on any of the threads of what they said or look close enough to realize that there is little to no substance behind any of it.

    Ancient Aliens and Alex Jones both also use that.

    And it’s a pain in the ass to unravel because people who don’t want to look more closely and just want to believe think there’s a list of things that need to be disproven if you wait and let the speaker finish or don’t question him about it directly because the believers don’t feel like they have the expertise to rebut counterpoints (so shelve them instead of discarding) and instead just want to go down the list. Which is fair, though it would be nice if they applied that same skepticism to that list of points in the first place.

    But this seems like an effective counter for that strategy. Just pick an item on the list that doesn’t sound right and keep pulling on that thread with the person that said it on the first place rather than the disciples blindly following. Then they’ll see it’s not just their lack of expertise getting in the way of arguing back against counterpoints, it’s the whole thing lacking any real substance at all.



  • I’m the type that when I see descriptions like “be the hero of your own Star Wars story” for a tourist destination, I immediately think it’s going to be some cheesy oversold experience because you can’t really mass produce a main character role.

    First of all, just the resources that would be required for the one on one time that would be involved is unrealistic for any scale beyond small groups.

    Second, they aren’t like DMs that can roll with whatever their characters design; “your own story” needs to be pigeon holed into a limited set of choices they can prepare for, especially if there’s supposed to be high production value involved and special effects.

    Third, of course any interactive elements are going to be ridiculously easy. They’d rather deal with people disappointed at how easy it is than people (especially kids) frustrated that they can’t do something.

    So I knew right at the start of this video that it wasn’t my kind of thing.

    But this thing didn’t even live up to the cheesy experience I would have expected. Seems like they bit off way more than they could chew with the initial idea but then we costs ballooned, they could only cut features and offerings while increasing the price, leaving it as an overpriced but underwhelming thing, in the end.

    So much corporate shit is like this now. I think it’s just another symptom of the problems capitalism brings. Under capitalism, you get a mix of people who want to do a thing and make money from it and people who want to make money and think doing a thing will get them that money. Those that are focused on the thing will generally produce something of much higher quality than those focused on the money they’ll make. One asks, “is this good? Could it be better?” while the other asks, “is this good enough? Could it be cheaper?”

    She touches on the other aspect in the video a bit, but could have gone a bit further (though I understand why she didn’t): the misleading marketing. Social media marketers with conflicted interests between being honest with their audience and keeping the providers of the free shit happy so the free shit keeps flowing. She touches on that aspect.

    But I wouldn’t be surprised if some of those trolls defending Disney are paid by Disney, maybe directly maybe indirectly. I’m not aware of any regulation against hiring people to pretend to like your product online. I’m not sure that would even technically count as advertisement, if truth in advertisement even matters anymore these days.

    Jenny has integrity, at least as far as I can tell. Those “influencers” that don’t are scum, whether they are doing it for free shit or getting paid to do it directly.