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Joined 11 months ago
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Cake day: August 3rd, 2023

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  • This is my stance as well. I have a decade of experience and I have been a workaholic, so at this point I wouldn’t want to work somewhere with that bs anyway. I also have experienced one great HR team.

    That being said, I know how the game is played. A decade ago, I listed a dozen things on my resume I would have had trouble to demonstrate, but nowadays I can just build a nice story that is 100% truthful from cherry-picked facts. Sad truth is that if you’re too candid you might come off as too disengaged nowadays. I’ve seen it happen in interviews. Best to pretend that your life led to this moment, and that you’re that kind of person to find exciting whatever kind of work it is. If you lack experience for entry-level roles, just fill the gaps with lies.


  • It’s the same for every place you need to apply or pitch an idea where the places are limited. Criterias just get absurd, and even acing the criterias might not be enough. People who rise are simply the better bullshiters.

    Years ago my friend received a call for a job, within minutes the HR person asked if he had a good experience with a certain language and he flat out said no, even though he had some very basic knowledge. The interview ended right there. I just couldn’t believe that he wouldn’t lie, he was perfect for the job, but HR does not care. He’s been in the same role for 10 years and unwilling to “lie” to get a promotion or a new role, so that is where we are. This 30% of honest employees is probably not getting the best jobs.





  • I made games primarily for Windows which we also compiled for Linux. It is mostly input/output stuff, aka hardware issues. That is, audio issues, input issues, storage issues, dependency issues. Modern game engine mostly handle the rest. It wasn’t such a big deal to fix, but most gamedev lacked experience with Linux, and most projects are already over budget and late, so fixing Linux for an extra 2-5% of sales didn’t make much sense at small scale. Proton kind off fixed all of this tho.




  • of all the games released on Steam in 2022, only 70 have hit the million dollars threshold. I think it is misleading to bundle all “indies” in one big basket. Those 70 games can afford to pay or negociate. Don’t get me wrong, total dick and amateurish move from Unity, but the amount of people around social media who believe game devs can just hit the threshold by accident and become unprofitable is ridiculous. Current gamedev here and ex Unity employee. It is worth denouncing Unity and fighting for our indies, but understand that this affect the 0.01%, literally. 70 games out of 6000 released games on Steam in 2022. Sure most games are shit and w/e, but you get the point.




  • My buddy works in a bank and they spelled it out loud that the return-to-office was in fact because of real estate, and making sure that the restaurants and business located in the same building had customers. He was admittedly pretty pissed. Makes you realize the futility of it all, all those useless jobs and useless commute. Do society really needs us to work, or are we used as pawns to pay for parking, over-priced coffee and to inflate commercial real estate value. Back to my buddy, he vowed to never ever buy anything in that building again lol.



  • That is sort of the issue when mixing good conscience with capitalism. Either the goods are valued at what we’re willing to pay, or either they’re valued at what we think the profit margin of the business should be, but mixing the two ultimately leads us to fall for PR crap. Business are quick to gather sympathy when the margins are low, and we fall for this PR crap, but then as soon they own a part of the market it turns into raising the price as much as they possibly can.

    That being said, Amazon became what it is because Bezos was hell bent on not rug pulling customers, at least in the early years, so it is possible they would decrease prices eventually to gain market advantage, that’s their whole strategy.