Don’t Think, Just Jam
Yes, it is insane. That case is also a great showcase of how trying to make example out of a single guy doesn’t really work since, as you mentioned, rest of the team is still doing their thing.
I’d like to think (well, hope anyway) that no one looks at Bowser’s story and thinks “yeah, that’s a reasonable conclusion”.
Oh no, I completely agree no one should be completely screwed over piracy. Just wanted to add some context as I saw a lot of discussion about him ending with “poor innocent dude” without digging into details. That’s all.
Nintendo has a lot of problems that should absolutely be called out. I hope me trying to add more details didn’t imply otherwise.
No idea, I’m only familiar with some of his videos so can’t say one way or another. Is there any place I could read about it?
Edit: Also, I believe the video I mentioned has links to specific legal documents surrounding this case so it should be easy to fact check. Still, I’m not trying to whitewash the situation you wrote about would love to learn more if it happened.
Edit 2: A’ight, while I didn’t have time for a deep dive I did manage to confirm that situation happened.
I sucks since the videos I’ve seen seemed reasonably researched and now I’m wondering whether that was a one-time screw up or a normal thing that simply wasn’t caught more often. Guess I’ll try to look into it more when I’m free.
As much as I dislike Nintendo and wish Yuzu devs all the best I’d like to point out that Bowser wasn’t some innocent guy who was caught by big bad company - Moonie has a video that goes into specifics about his involvement with a pirate enterprise worth a shitton of money.
Other than that yeah, I hope they can survive this situation. I wonder if Ryujinx devs are next.
I’d agree about P3R if not for the fact that despite remaking the game Atlus still couldn’t be bothered to make a definitive edition of P3.
Besides that, you could also argue P3P doesn’t really belong here due to being available on Steam but the question was about our favorite games played on an emulator and PSP version is what I’m playing right as I’m typing this :P
Parasite Eve is great, isn’t it? I wish we got more RPGs like this set in modern times.
I don’t expect anything will come out this but I really appreciate Ross trying to give it an honest shot. I can’t help since I don’t own the game but I can at least cheer from the sidelines an lend my power for a spirit bomb.
Go Ross Go!
I’ve been using emulation pretty much since I started playing games. It’s actually one of the main reasons gaming became my passion (and eventually major money drain).
My favorite thing? I don’t have to shuffle different devices to play everything I want - it’s even more importent now, since I have a Steam Deck and can have all of them on the go again.
Here’s a short list of titles I love that don’t show up too often in threads like this one:
I’m not going to dump my whole library here but these are fun and rare enough worth mention.
I checked out the demo and you can actually select one of the few speed settings in the options menu. Some of them felt pretty fast but I’m not an expert on racers so you might want to check out the demo to see if any of them gets close to what you’re looking for.
Just wanted to mention that just like with any other F2P games, there are gacha titles that are fun without paying anything. Not as many as the predatory kind but still.
My point is that however you feel about microtransactions they are successful and that’s why they’re so common.
With subscription services you and me can think “I want to own it and play whenever” but a lot (not only casual) players see it as “I pay a few $ and get access to a huge library of games I can try out for the next month”.
As I wrote initially, just because more dedicated audience doesn’t like the direction industry is moving in doesn’t mean majority will care enough to stop it.
As much as I agree with his sentiment, this title is bullshit - he never wrote “gamers don’t want subscriptions” but that they shouldn’t want that due to where it might lead.
“Gamers” aren’t some hivemind entity that wants a specific thing. Many people don’t worry whether an idea pushed by the publishers will have a long term negative effect on the industry, they just want to have fun with their hobby.
Look at microtransactions - there’s a lot of negative discussion about them and yet they bring huge amounts of money, who’s to say if the same won’t happen with subscription services? We might not like it but majority doesn’t necessarily care.
Sorry for being pedantic about a title but third-parties changing someone’s words is a bit of a pet peeve of mine.
Please forgive the generic naming scheme, I tried to add some context instead of dumping a bunch of raw links.
Oh, totally. I didn’t mean to imply otherwise.
Personally I’d love to see a new take on Daggerfall using AI for features you mentioned (though it would have to be an “all in” affair as Bethesda’s approach to randomly generated content these days is… not particularly impressive).
It’s not like they can really avoid it. AI assisted tools will become a standard in the future (“productivity has to go up” after all) and there’s a good chance Valve already received some feedback from AAA publishers on that matter, since they’ll be the main players utilizing such tech.
The good thing here is the exsitance of a disclaimer on store pages, as it will allow people to decide for themselves, and the ability to report content straight from in-game overlay.
Full on ban was never a realistic option.
There are also these two sites:
I managed to finish the story last night and I’m still trying to figure out how I feel about everything that happened but here’s some fresh thoughts about Slow Shock.
I think I like this event over all - story was interesting and had a clear purpose (unlike some of the previous ones that came and went without much progress happening). We got some backstory, both for the characters and the world, we got drama, action and intrigue.
It wasn’t perfect, obviously. There’s the usual MICA indecisiveness whether to write a bunch of competent characters doing their thing or a Hollywood action flick with people acting stupid for the sake of plot. It wasn’t the worst instance of such writing in the history of GFL but it’s here.
Another thing I’m not too sure about is:
RPK-Ange
I guess it’s something that shouldn’t surprise me as a possibility, since that’s kind of Paradeus’ deal but part of me feels like
Ange dying
would be a better choice. Maybe. I’m still mulling this over and flip-flop between both options since it may lead to some interesting scenes in the future.
I’m also a bit sad for all the trash Nytos that survived the mission but didn’t escape the bombardment - sure they’re killers but this event (and especially post credit stages) show not only how they were forced to do it but also that some of them weren’t completely on board (reactions after being cut off from the lake of conscience, big and little sister saying ‘screw that’ and escaping through a secret tunnel etc).
To be fair, I’m a sucker for (relatively) innocent characters getting screwed over so that was always going to work on me anyway.
New gameplay additions were decent enough - not overly complex nor infuriating. UX stages are surprisingly easy without min-maxing or having to deal with tons of puzzle solving (not that I mind the latter but “puzzles” in GFL are rarely good or interesting).
It was a pretty smooth sailing compared to some previous events.
That’s all I have for now. Story was fun, now time to farm limited drops.
Online focused, with battle royale and possibly co-op campaign (store page mentions pilot stories).
Not sure what F1’s skin is doing in this batch since it’s a completely different theme, but she looks cute so there’s that.
Fair enough. In that case I don’t think I can be of any help at the moment but I’ll keep you in mind if I stumble into something with such characters.
Yeah, that’s why I’m planning to look into whether that was a screw up or not, thanks for the link too.
I’m familiar with HBG but it’s always good to mention him.