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Cake day: June 14th, 2023

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  • This is actually an effective measure when you sit down to actually think about this from a policy perspective. Right now, the biggest issue with AI generated content for the corporate side is that there is no IP right in the generated content. Private enterprise generally doesn’t like distributing content that it doesn’t have ability to exercise complete control over. However, distributing generated content without marking it as generated reduces that risk outlay potentially enough to make the value calculus swing in favor of its use. People will just assume there are rights in the material. Now, if you force this sort of marking, that heavily alters the calculus.

    Now people will say wah wah wah no way to really enforce. People will lie. Etc. But that’s true for MOST of our IP laws. Nevertheless, they prove effective at accomplishing many of their intents. The majority of private businesses are not going to intentionally violate regulatory laws of they can help it and, when they do, it’s more often than not because they think they’ve found a loophole but were wrong. And yes, that’s even accounting for and understanding that there are many examples of illegal corporate activity.





  • This is very incorrect except for the very high level. Patents cover systems and methods and devices that are more than mere physical phenomena. Patent owners are granted an exclusive monopoly over the implementation of what the patent issued on (i.e., its eventual claims) that runs up to 20 years from the time of filing. They are an intellectual property right premised in property theory.

    Trademarks cover designators of origin. Fundamentally, they are to reduce consumer confusion and are ultimately nothing more than a presumption once granted in favor of the owner in unfair competition disputes. They are also an intellectual property but are premised in totally different theories of law and can apply to literally anything that can be strongly associated with a company, more or less.

    Copyright is an intellectual property, yes, but is limited to creative expression fixed in a tangible medium. This is a very short sentence but has some pretty serious depth to it. Copyright is ultimately a very specific type of right to, and this may shock you, copying a thing (fixed in a tangible medium…you do not have copyright on ideas).

    That all said, pharma patents and, really, industry as a whole is super fucked and needs serious reimagining in the current era. But some form of IP absolutely is necessary to incentivize and enable drug creation of it is to persist in our free market capitalist economic structure.






  • This might be very idiosyncratic to how you engage with people or with whom. I’ve lived in the deep Midwest and in an east coast major city. My name is EXTREMELY jewish. I have literally never had to explain my position on Israel or zionism when introducing myself. If Israel comes up in conversation in one way or another? Sure, people have asked what my opinion is, as a Jewish person, on Israel or such and such events, but that’s pretty reasonable and I don’t think ever frontloaded with anything.






  • For a lot of procgen content, i believe the individual assets or comprising components are still handcrafted, it’s just the placement of them that is done procedurally. But video game copyright is actually pretty complex (in theory; somewhat in practice, too, but much more answerable) so I’m not sure, assuming a fully genAI set of assets and their placement, how this would pan out. I suppose those components would need to be identified for limitations on the copyright under current filing guidelines, but there is still a whole lot in the game that is protected.


  • No, this isn’t really correct. The US Copyright Office has released policy that pretty clearly states where the line falls and it’s certainly beyond super simple prompts. In fact, by the reasoning in the policy document, I’d say it’s any time where if the AI were replaced with a human and you’d want a work for hire agreement to assign copyright, then that is likely non-copyrightable subject matter.

    I’ll add, how this works with modern AI art flows, still remains to be seen, but I think probably on the side of no copyright. Currently, works use very elaborate prompts, some edits, bashes, and masks in an editor and then img2img and inpainting to really get your work where it needs to be. However, under the current rubric, the sort of nexus of creativity is still happening in the model so unlikely to be granted copyright.