• 6 Posts
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Joined 1 year ago
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Cake day: June 8th, 2023

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  • I don’t feel like we can even place blame for this on YouTube because they are just dealing with the situation as they would thousands of other accounts flagged as imposters. It seems clear that they saw this information and maybe you were reported, maybe the automated system of “REMVideoArchive” vs “REMArchive” got triggered as too close and they picked the one with the most metrics/presence.


  • From the data you provided. I also put a qualifier on that which you cut out: “It sounds like” which means I am just working from the data you provided and the quick Google on the term you provided. The end result is that there seems to be another YouTube channel with an active website that is almost exactly the YouTube channel name you had. It seems like YouTube saw this and removed your channel as an imposter of theirs.

    Did you know of this other channel? Did you have contact with them? Were you uploading content similar to theirs, potentially the same archive footage from different sources?





  • Privacy focused people use more often Linux

    I question the validity of that. We don’t really have any stats on that and while at face value, logically it makes sense but a quick search of that exact phrase gives me recommendations for all 3 major desktop operating systems. Cyber Security Experts I would say are a great representative of privacy-focused people and here is a bunch of them saying they wouldn’t use Linux as the host OS: https://www.quora.com/Do-cyber-security-professionals-prefer-to-use-Mac-or-Linux-as-a-main-operating-system

    While anecdotal and thus can’t be confirmed one way or another that privacy-focused people use Linux, it creates enough of a question to outright dismiss taking the statement as pure fact just from the common sense argument.

    Lastly, one thing we can do is extrapolate data. ProtonMail is a privacy-focused company with 70 million users. https://www.wired.com/story/proton-mail-calendar-drive-vpn/ So then if ProtonMail is privacy-focused and has 70 million users (far more than the amount of Linux users on Steam as a benchmark.) then why aren’t they putting out Linux desktop support or releasing their app on F-Droid. One could extrapolate that this company which is privacy-focused and has 70 million users still doesn’t see these things as important because they feel like they couldn’t get enough users from supporting these things.

    Potentially though, it might be bad to assume Proton is acting towards its own userbase and maybe for some reason it’s actively acting against it. I feel like in that case, if I was a daily Linux user, I wouldn’t want to use proton.


  • Linux and F-Droid are neat and all but are almost zero users.

    Linux makes up 3% of the desktop market share. You could count ChromeOS as another 3% but that’s pointless when using proton. You might as well use Gmail then.

    F-Droid doesn’t provide any stats at all but almost no one even knows about F-Droid unless you are a massive privacy nerd. Even then at least those I talk to still use Google Play while understanding where their information is going rather than abandoning it entirely.

    Proton is trying to be a mainstream solution to encrypted and privacy-focused email. Getting it on Windows, Mac, Android (Google Play), and iOS is far more important to them than getting it on F-Droid, the popular Linux repos, or anything else. For good reason, in my opinion, they are making a business.


  • Valve pays 0 dollars for publishers to be exclusive to Steam.

    Being on Steam has always been a benefit to publishers. Even in 2004, people wanted on the platform because it’s the platform that Half-Life 2 launched. That is a built-in install base that will have advertising right in their face about your game. Valve pays 0 dollars because Valve doesn’t have to pay money, they already have other ways of paying.

    I never said any of them are any better, just because it’s industry standard doesn’t make it good. If you pay publishers to release games exclusively on your platform and you are not actively funding development you are anti-competitive in my eyes. (Also Stadia doesn’t exist anymore)

    EA partnered with Valve to bring EA games to Steam. (https://www.techspot.com/news/82538-ea-confirms-rumors-partnership-valve-bring-games-back.html) This was a direct agreement made with Steam. Not only has money changed hands but Valve has adjusted their revenue rates to get people to release on their platform because of this. Steam has built-in exclusivity clauses. You can release on other platforms but you can’t price your game differently on other platforms. Additionally, if you have a store page on Steam, you must release it on Steam at the same time or sooner than everyone else. Valve does anti-competitive stuff like this all of the time. People just make excuses or accept it but this is Valve driving away competition.

    Most of the time they try to snatch up games that are already finished or were already planning to release on Steam/GOG. Sometimes they even pull games from other stores (Rocket League and Fall Guys) after they released or just before they release (Metro). That’s not the practices of someone who wants to compete but someone who wants to get into the market by force without actively doing anything good for the industry.

    You should look up where most of the Valve games come from. Counter-Strike, Dota 2, L4D, Portal, Team Fortress, etc were all game studios bought up and told they’d only get to make games for Valve. Remember In the Valley of Gods? https://en.wikipedia.org/wiki/Campo_Santo_(company) Valve bought the team under the promise they’d continue making a game and just put the dev team on Half-Life: Alyx. I’d say Valve is almost worse because they don’t make publishing deals, they’ll buy and adsorb you into their collective.



  • Yes, because there is a basic assumption. Those projects aren’t consumer-facing games. Those are hobbies. You know it and you are simply arguing in bad faith. I know actual game developers who released their games for free or under a pay-what-you-want model. They refuse to do so again because they can’t support themselves by doing it. I am a game developer and I won’t release my games for free because I need to support myself. There is all the data you need. Find me other data saying otherwise.