They largely are. $70 is becoming the new price point for a new game.
They largely are. $70 is becoming the new price point for a new game.
It won’t be toned down, because they’re sharing purchases between PoE1 and PoE2 so people don’t lose their purchases.
All of that MTX people wear will exist on Day 1 of PoE2.
Lately they’ve also been rewarding full armor sets for league challenges too which is nice. There has been 3 full sets in the last 4 leagues.
That would require every player even new ones to make very complex loot filters and understand what loot is valuable and not to automate it.
Every item in PoE that is automatically picked up doesn’t take up inventory space (Metamorph organs, Expedition fragments, Sulphite, Azurite). The concept is that players make an active decision of what they’re picking up and that they’re aware of what they have because they made an active decision to pick it up.
It doesn’t take control of their inventory away from the players.
It also feeds into the dopamine loop, when you get an exciting drop you see it on the ground it doesn’t automatically just get sucked into your inventory.
The DLC in all the games are fairly important depending on the DLC/expansion, and there can be a lot of it. DA2 and DAI both integrate well into the story while DAO was kind of built around the idea of side-story mini-adventures so there’s a lot more of them.
DAO Primary story DLC: Warden’s Keep, Stone Prisoner, Return to Ostagar add side quests to the main game and are solid to play.
DAO Standalone campaigns: Leliana’s Song is a prequel focusing on the Leliana party member (you’ll meet her pretty early in DAO although she is missable), Darkspawn Chronicles is an alternate history and not needed although fun, Golems of Amgarrak is a short post-story adventure that’s not that important, Witch Hunt is a post-game story around Morrigan that’s actually pretty important.
Awakening is a full-length expansion and absolutely worth playing, some of the characters you meet here tie into DA2.
DA2: All DLC integrates with the main story and can be played at any time. Legacy is a very important DLC that directly ties into Dragon Age Inquisition.
DAI: All 3 story DLC are fantastic, Jaws of Hakkon, The Descent and Trespasser.
Jaws and Descent are played during the main story as side quests, and Descent has some major lore implications for the world and raises some serious questions about the past and the potential future. Trespasser is a post-game story that directly leads into DA4: Dreadwolf when it comes out.
Also not sure if Gamepass supports this, but you can import your saves forward. For Dragon Age Inquisition you will need to use Dragon Age Keep to recreate your choices to import them into your world state.
2 definitely shows the issue of EA wanting to push the game out in 1.5 years. Many cut corners and a lack of assets with the repetitive maps.
I think it’s the weakest entry in the Dragon Age series, and a lot of it’s negative reception was because it failed to live up to expectations of DAO.
If Dragon Age 2 wasn’t a Dragon Age game, it wouldn’t have gotten the poor reviews it got. As a standalone game it’s actually not bad.
I always recommend playing it, as it directly leads into the story of Inquisition and it has some great characters in it.
Ultimately PoE won’t change away from that because that’s what their current playerbase wants. It’s a huge risk as a developer to alienate their current fanbase to try to appeal to a new market.
If it’s anything like Path of Exile, around 60% of their playerbase uses Steam over their standalone launcher.
It’ll be nice to at least track playtimes and have that data in 1 location.
Might as well open a Roth IRA and start contributing to an index fund like VTI or VOO.
Long term stable growth and tax beneficial. The earlier you start saving for retirement the better, compound growth is very powerful.
I think a lot of gamers just don’t care enough too. I know so many people that buy a game on release, play it for a few hours, and then drop it. Even AAA titles that are actually good.
Steam achievements kinda confirm that as well, there is a fair bit of drop-off on even the most popular games.
And we thought bots and karma farming were bad before.
Real service animals are well trained enough to not misbehave or damage property.
Unfortunately many people who don’t have trained service animals claim they do.
In the US at least you are allowed to ask what task the dog is trained to perform (but not what illness/disability the person has), and can have the dog removed if it is out of control or not housebroken, but service cannot be denied due to allergies.
Survivor games which are very similar to roguelites can also be an option. Vampire Survivors being the big one. Runs are up to 30 minutes long with permanent unlocks in the form of characters and new power ups or boosts.
I don’t think reddit will die, but they definitely hurt themselves. The fediverse grew by leaps and bounds over the past week, reddit drove so much traffic to their potential competitors. Then when the 3rd party apps die, they’ll lose some more.
Reddit is gambling on gaining enough revenue from pushing people on 3rd party apps to 1st party that it makes up for the loss of users overall.
People on reddit say “Why do we care about 3rd party apps, it’s such a small section of the userbase” But apparently reddit cares enough about that small section of the userbase that they need to push them to their own app.
Disgusting? It’s a few slices of ham and cheese. It’s basic, but you find ham and cheese to be disgusting?