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There are, bit pissed about it tbh. The over arching feedback on ‘time’ is to take a long rest whenever you feel the need but also that you need to take them to progress the main story; so long rests are fundamental to the game.
This is great, except at least one quest does have a timer and no, I didn’t read/see/hear any warning about this.
I’m fine with some quests actually having a timer, just mark them red in the journal or something
Instapaper? Is this some new magic I’ve not heard of?