• 0 Posts
  • 12 Comments
Joined 1 year ago
cake
Cake day: July 4th, 2023

help-circle


  • Thanks a lot for elaborating! I get your point, in fact recently I tried playing BioShock and the combat was unbearable. I don’t think it was bad, but I simply had to stop after 30 minutes. I think for most old games, if you didn’t play it at the time, you are gonna have a hard time to get into it.

    I disagree about FF7 however. I think making a ‘safe’ remake like RE4 or Dead Space is fine to bring the game to the modern audience. But to use a remake as a smokescreen to reimagine the original and in some strange convoluted way make it a sequel as well is so much more up my alley. In the end if you love the original it’s still there.


  • Interesting take. While I think RE4 is deserving the GotY nom, it didn’t live up to my expectations. I have only played original a couple of years ago and it was a magical experience. I feel that remake lost most of the charm, the story lost good amount of the cheese, the music in the remake is truly a travesty compared to the original. I do like the combat a lot in the remake and parry system is really fun, but I don’t feel the improvement in this regard as significant.

    The one thing I love the remake for is Separate Ways, this is such a good campaign, the original was definitely subpar.

    Despite my gripes, RE 4 is still pretty high on my GotY list. Not the best survival horror of the year though. Dead Space was absolutely incredible and I hope it wins Audio Design. Alas I have a feeling Hi-Fi Rush is the favorite in this one.








  • Just finished Sleeping Dogs, strange hybrid game from 2012. On one hand story mission structure from GTA games, melee combat emblematic of that era (focused on countering like Batman: Arkham or early AC games), shooting feels terrible and it borrows heavily from Max Payne. Then you have Hong Kong setting, but the game is made by a Western studio which allows for more graphic violence than say Yakuza series. All in all recommended for open world aficionados, who enjoy that GTA-feeling story, but definitely the ideas become stale after around 3-4 hour mark.