See https://alexbarry.net for projects I’m working on, and contact info.

Also check out github.com/alexbarry

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  • 39 Comments
Joined 1 year ago
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Cake day: July 3rd, 2023

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  • I’ve never been into tablets, are Surfaces as easy to install Linux on as a PC? Is there any bootloader unlocking or anything like on a phone, or is it more like secure boot on a PC?

    I had installed Linux on an old Chromebook and it would always offer to wipe the hard drive on every boot, so now I’ve assumed that some hardware isn’t as Linux friendly as others. I think a lot has changed since I got my desktop and the last laptop that I installed Linux on.

    And are the Linux touch screen interfaces any good? I tried a Fairphone that was running something Linux and the touch interface was lacking. (It was a great tiny laptop for using a terminal though).

    And last random thought… I loved the 10” netbook form factor back in 2009 or so. I think tablets are a similar size, but the weight is in the “monitor” part, I preferred the bottom heavy laptop form factor. Are the Surfaces okay for that, or top heavy enough that they can fall over and can’t have the angle adjusted finely like a laptop?





  • This is actually what I did when I was in school, and overall it was quite pleasant. There was some WYSIWYG LaTeX program too that I shared with some colleagues when we were working on a document together, I remember it working okay.

    But I don’t see the average student, especially studying non technical stuff, to pick up LaTeX just for normal sort of essays. Even I am fairly rusty now. And honestly I don’t even know if I could have managed it during high school, where I had to write English essays and stuff with specific formatting for references. (I am grateful that my engineering education was less strict about that sort of thing).

    I was hoping that someone would suggest a self hosted web document suite, I think “Nextcloud” is a popular one. Then it should work on any OS, and you don’t have to worry about syncing files. Even if you can pay to have someone else host an instance (not sure if this exists), and ideally a program that can keep a local backup synced to your PCs would be a big step in the right direction. Syncthing seems pretty great, though I haven’t used it much, and on iOS it doesn’t seem to be able to run in the background.

    edit: I just read another comment that recommended OnlyOffice, this seems like another good option (source: this reply: https://lemmy.ca/comment/9415293). Aside: is there a proper way to link to a comment on lemmy that will go through your own homeserver?







  • Thanks a lot! Usually I’m okay up until I reach near the end … spoiler-ish warning:

    spoilers for nearing the end of the game

    I was doing great up until psychic ships kept crashing. I’d arrange all my colonists in a circle around the ship, and usually they could kill the mechanoids pretty easily. But sometimes one or two of my colonists would die. I tried to keep going after that, but then another ship part crashed within what felt like a few days (maybe it was 7 days), then I lost a few more. I had barely recovered from the last one.

    I may have tried to start building the ship too soon. I think I had assault rifles for several colonists, and marine armour for a few.

    But anyway, for a psychic ship, are you supposed to attack it, run away, and kite them back to your well defended killbox-ish base? Maybe that was really my biggest mistake. I would have just left it way on the other side of the map, but the psychic drone was getting bad. And I think there was a fire or something too?

    (end spoilers)

    It’s also possible that I had tried to challenge myself and set the difficulty to the mid level, but forgot.

    Oh, also I often find myself running out of components, and just barely making it to component manufacturing before I run out. I always buy them all from traders, and try to conserve them. But even with component manufacturing, it feels like it takes forever to make one, even if I have like ~15 colonists, where a few are dedicated crafters. Maybe I just need to stay in this stage for longer, until I can get assault rifles for everyone?

    And I never really read much about strategies, I generally just like to figure it out myself, but I suck at trying new things.

    I guess the main thing is that I love the part where you try to survive against natural disasters and have enough food, but I’ve never gotten too into the combat. Plus it felt like it was always pretty easy up until I got to the kinds of enemies that you encounter regularly at the end of the game.


  • Rimworld is probably one of my favourite games. I highly recommend it to anyone who is interested. This new expansion also seems really cool, I copied two points from the steam description that stood out to me (spoiler warning! Even the steam description has a spoiler warning before these. Hopefully most lemmy clients support spoiler tags):

    spoiler warning

    spoiler warning (I notice connect on Android doesn’t yet support spoiler tags)

    spoiler warning

    some spoilers from the steam description. Note the description says: Warning - Spoilers Below.

    A psychically-invisible hunter of human souls screeches outside your walls, returning every night to capture a new victim. The proximity alarm goes off, but you can’t see the beast. Study samples of the creature to learn to detect it. Then, become the hunters and kill it where it lives.

    A parasite has mind-controlled some of your colonists - but who? They pretend to be human as they work to infest others. Track evidence, imprison, interrogate, and medically test people to find out who is infested before it’s too late.

    (end spoilers)

    That being said, I’ve only played the base game so far, and I think I’ve always played on the difficulty that is just one above peaceful, and I found it really hard near the end. But I’ve never bothered with killboxes, and I keep my colony wealth high I guess, I like to hoard food, silver, and everything. I also build floors (some people skip them to keep their wealth low). Perhaps I should have added: raid strength depends on your colony wealth (I think).

    Does anyone have any tips for actually reaching the end game event? (Please use spoiler tags! I know a bit about it, but I think many people like to be surprised. Put :::spoiler some text that shows before users expand your spoiler before and ::: at the end.)



  • TL;DR: I may be mistaken about how playable it is, I’ll have to give it another try. Thanks for the reassurance. I haven’t tried it myself in many years, and have only relied on articles like this to hear about the progress. Perhaps I’m biased since the comments always love to hate on Star Citizen and few people are defending it. RE single investor: if everyone who paid money for it was happy then yeah there would be no difference. But I think a lot of people paid money expecting a longer gaming experience within a few years, and instead it’s taken a long time and they’re still focusing a lot on cosmetic things rather than gameplay and content. IMO gameplay and content should be the top priority, and cool visual stuff can come later. But if piracy/mining/exploring planets/missions can actually provide ~10 hours of enjoyment without being seriously hindered by bugs, then I’m totally wrong and should update my comment.

    Thanks for the info, perhaps I should update my comment. It was barely beyond a tech demo when I tried it so many years ago, but it does seem like it’s added a lot since then (and I’ve only learned about it after digging in more today). I’ve seen some comments in this post that said there isn’t much to do besides walk around and look at stuff, which matches my experience many years ago, but perhaps it’s not really accurate anymore. Some articles have talked about piracy and mining actually being viable as ways to make money to get a better ship. If those are enjoyable and not severely limited in content and so buggy that progress is hard, then I’m totally wrong and can maybe say that 10 years later my return on investment is adequate :) , and maybe in another few years there will be even more content and give me something more like ~10+ hours of enjoyment.

    I know people who play several hours a week and say they’re having a great time. There’s definitely a full game in the alpha, but it’s far from polished or finished.

    This is actually really reassuring to me, I’ll have to give it another try.

    Every person I know who’s spent money on star citizen seems happy with their RoI.

    Perhaps the people you’re talking to about it now are somewhat skewed towards people who still enjoy it for what it is now. I’ve almost forgotten and wouldn’t think to mention it to most people, but I paid $40 for it around 9 years ago, because a friend mentioned it to me and it seemed like such an amazing idea. It showed so much promise, the racing seemed fun and complex, and later I tried Squadron 42 and felt like I could see the vision coming together. But then after not trying it for a few years, I keep hearing more of the same thing: new cool superficial feature, but still lacking in significant enjoyable gameplay. I am actually kind of scared to try it again and be disappointed in the lack of content.

    I realize too that Squadron 42 is apparently a fairly long and mostly finished experience? That alone might be worth $40, though I do think 10 years is a little long to wait for that. I’ll concede that they do seem to be delivering on some of the hype, it just takes way too long, and I’d rather they prioritize on something simple but playable for long periods, versus cool immersion and fancy animations and concepts.

    Perhaps a lot of the people who enjoy it now enjoy the kind of role playing aspect of getting in a ship with friends and walking around exploring? I would enjoy that somewhat too, every few years, almost like a really advanced VR chat, I guess. But my friends have lost interest in this due to the never ending development cycle. And I would hate to be the one to say “hey guys let’s try this out again, it’s way better now”, and then have everyone be disappointed when someone gets stuck in a wall or the content seems really limited.

    Anyway to summarize: perhaps I’m wrong, maybe the game is worth $40 now and I’ve just been biased from people loving to hate on a game that they haven’t even tried. I’ll have to give it another try.


  • I agree with you for most games, people are picky and don’t understand the challenges. But this game solicited donations 10 years ago, people bought into the vision, and they were wildly successful, I think they raised $600M, which is like the most money any game has ever raised?

    And despite that, 10 years later, it’s still mostly just a tech demo (edit: perhaps I’m wrong? Maybe there is $40 worth of playable content. See discussion in child comments, I haven’t tried this myself in many years, out of fear of being disappointed again). They are focused on adding cool but superficial animation things, rather than just making a fun playable experience.

    If they were focused on making a fun playable (but possibly buggy and limited) game then it would be different. But instead they seem to be chasing random superficial features like projecting your face from your web cam onto your character. It feels like they are not seriously committed to making even an early access game in a reasonable timeline.

    If this project was funded by some billionaire who wanted to spend 30 years to make the most amazing MMO ever with a ton of never before seen features, then that would be fine. But instead normal people chipped in $40+ to fund this game, and the developers don’t seem to be prioritizing actually making a fun playable game. It’s barely beyond a tech demo even 10 years later (edit: maybe this is not completely accurate). It is reasonable to assume that the management of this project does not care about making a playable game, they can work on whatever fun features they want, they’ve already made a ton of money.

    edits: perhaps I’m wrong about the state of the game. I haven’t tried it in a while. I’ll have to give it another try.



  • You may know this, but my understanding is that they randomly stop either to do another delivery on a different app, or to get gas/etc. (edit: I don’t think this justifies it to the customer, hence why I’ve stopped using these apps. I do have some sympathy for the driver, I have heard that the companies incentivize them to maintain a streak and take fewer breaks between drives, and somehow it seems like long unnecessary pauses aren’t penalized (perhaps because they’re hard to distinguish from traffic))

    I haven’t used delivery apps in a while due to cold food and outrageous prices.


  • Ah, the comparison to Epic helps me understand a bit… maybe. Are they simply worried about PS5 “winning” and Xbox disappearing? I don’t worry that Steam will ever disappear because of Epic and don’t care if they get games (in fact I have an epic account just to claim the free games, but I don’t really play them because they don’t support Linux). But if Steam did disappear in favour of Epic, I would be pissed. I wouldn’t care if there’s a merger or rebranding as long as Linux support and my existing library is maintained.

    Even still… worst case, they buy a PS5, and get all the same games and more? A friend of mine switched from Xbox to PS and thought it was pretty good. I do prefer the Xbox thumbstick placement over PS5, though. I guess they’d also lose their Xbox friends/following/achievements/etc. Though surely it would, at worst, be merged into PS.

    But still, even if you’re worried about this backfiring and Xbox disappearing… it seems worth the risk, to me. Presumably there are some good PS exclusives that could come to Xbox?

    I’m really trying hard to figure out how this isn’t just fanboy whining and I’m coming up short. I’m interested in other ideas!


  • I couldn’t understand why this would be anything besides good news, but I guess they’re worried that the hardware won’t get as much focus?

    (I’m out of the loop, I play PC games now and haven’t bought a console since the Xbox 360 back in… 2008 or so? I forget)

    “It’s so easy to see Xbox is killing its hardware and putting a stake in the heart of it by doing this,” he said. “And there’s no going back… it’s dead.”

    He later tweeted: “Xbox could have killed Game Pass, say buy our exclusives and focus on our hardware and that’s 100 percent the better idea [than to] SAY LETS KILL EXCLUSIVES AND put Halo on PS5. The outrage would be half of this and guess what you might be back to having a healthy business.”

    It still seems like an over reaction to me. Exclusives have always seemed bad. I’m just glad games are getting released on PC, though I haven’t played many AAA games in a while.


  • I still prefer a physical SIM for my main cell plan, but when travelling to other countries it is so amazing to be able to just download an eSIM and avoid roaming fees. Airalo is quite convenient, but I hear it’s getting pricey compared to other options.

    Plus with dual SIM I can disable roaming on my main SIM but still receive texts for free, but use data for cheap with the local eSIM at the same time.

    Disclaimer: I live in Canada which has some of the most expensive cell plans in the world. Roaming in the US is $13 CAD/day and $16 CAD/day in the rest of the world. That seems like blatant extortion to me, they can’t blame Canada’s large size for expensive roaming fees (right?). I think US plans are a lot better, and I assume European cell plans are generally even cheaper.

    Edit: I prefer physical SIMs for my main plan because if my main phone is dead or broken, I can just pop the physical SIM in an old phone that I bring while travelling. Until eSIMs can be somehow transferred like that, I don’t see myself using them for my main cell plan. Just remember to set a SIM PIN so that if someone steals your phone, they can’t use your SIM card to receive 2FA texts.

    Edit 2: eSIMs are generally a pain to transfer between phones. I think my cell provider lets you do it online by scanning a QR code, but I know some make you call them and read 16 digit codes over the phone. Some even charge a small fee. I dread the day where other cell phone manufacturers follow what Apple did in the US (I think?) and make eSIMs the only option.