• 4 Posts
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Joined 1 year ago
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Cake day: June 9th, 2023

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  • Tell me you didn’t read the article without telling me you didn’t read the article.

    As a publisher, we would like to deliver it to PC users as well, but per our agreement with Vanillaware, we are only releasing on console. In other words, there are no plans to port it to PC currently.

    That’s from the game’s producer at Atlus. If the publisher wanted to get a PC port, they would have found the money to do it (or found a third-party to manage the port if Vanillaware wasn’t willing/able). Per the quote, Vanillaware themselves do not want it on PC - nothing about not being able to afford to port it or anything like that. This tracks with how they’ve never released a single game on Windows aside from an MMO they made for Square Enix almost 20 years ago, before they were even known as Vanillaware.

    Vanillaware just doesn’t have any interest in PC, and while that’s quite frustrating, it’s their prerogative.




  • There’d almost certainly be a different level of support given to a name-brand OEM who approached Valve to use their OS in a shipping product compared to what Valve’s giving to the community at large.

    They clearly don’t think the software’s ready to just be installed on anything quite yet, but if MSI approached them with a fixed hardware platform and said they wanted to ship it with SteamOS, you don’t think Valve would work with them to make that happen?




  • This article almost makes it as if they’re removing stuff from your library

    But it doesn’t remotely imply that? Here are the words/phrases it uses to describe what will happen:

    • Steam will halt support for macOS 10.13 and 10.14
    • existing Steam Client installations on those operating systems will no longer receive updates of any kind, including security updates
    • some games will effectively stop functioning on macOS
    • The Steam store will stop considering games that offer only 32-bit macOS binaries to be Mac compatible at the end of 2023.

    At no point does it say or imply that anything will be removed from your library. In fact, it explicitly says how you can ensure that those games you own will remain playable:

    In order to ensure continued operation of Steam and new 64-bit games purchased through Steam, users on these older versions should update to a more recent version of macOS.

    Why would they include that if they’re trying to tell people the games will be removed from their library?

    Stop fearmongering.






  • Yes, comical that Valve secured exlusivity of an already-on-sale third-party game to try to drive support of their nascent digital store more than a decade before Epic did it and you fanboys are all just okay with it because you weren’t there.

    You all try to pretend that Epic invented this sort of exclusivity on PC, but it’s been a thing for years and years before they even opened their store. But go on and bury your head in the sand even further about it, I’m sure GabeN will be your bff if you do it hard enough!






  • Brawler Yukon@lemmy.worldtoGames@lemmy.worldSteam Deck OLED announced
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    8 months ago

    Not sure what you’re seeing with regard to the power consumption, but it specifically mentions that the APU is more efficient (which tracks with the die shrink). Between that, the OLED display, and a bigger battery going in, the system should last longer on a charge while performance remains the same.



  • The big question with that plan, though, is what’s in it for Valve/Epic? Valve has no incentive to let anyone else in on their cut, and Epic’s is so low already there wouldn’t be any room to let anyone else in on it with them.

    I suppose Epic could try to get a deal in place where EGS is installed as the default store on the Ally or Legion, but it’s not like anyone’s going to just stick with the default - first thing anyone will do is just install Steam, and everyone knows it. I don’t see a way for a deal like that to make sense for Epic to even bother with.