Do you have an exemple of a turn-based game that lacks strategy? The closest that I can think of are the JRPGs, but even them have a bit of strategy IMHO. All turn-based games are strategy games in my opinion.
Do you have an exemple of a turn-based game that lacks strategy? The closest that I can think of are the JRPGs, but even them have a bit of strategy IMHO. All turn-based games are strategy games in my opinion.
I wonder if there is the same problem for the tabletop RPG or they made an unfortunate adjustment compared to it.
I have two campaigns at the same time, one solo, one with a friend. I am amazed how different the campaigns are. Moreover, by discussing with my other friends that play the game, I could play two or three more campaigns and there will be significant differences between the four of them. Per exemple, I have not played dark urge, broken oath paladin, no evil run (I have one but I wasn’t evil enough). The replayability is surprisingly good.
I have not finished the game. I’m in Act 3 in one of the campaigns. One thing that help make the campaigns differents is to do the quests in different orders. It lead to unexpected changes.
I do a coop campaign at the same time as my solo campaign and my friend did the same. It’s awesome how we figured out things together, especially in the temple of Shar. It’s also fun to discuss solo campaigns with other people because how it is different even if it’s the same game. My most obvious example in that case is what happens with auntie Ethel, as we discussed several minutes about it because of 4 different outcomes in 4 campaigns.
I’m a fan since his Starcrafts series. He’s so clever the way he finds the absurb gameplay mechanics and makes parodies out of it. I guess that if he makes a 2nd episode, it would be on compaignons dying pushed off a cliff, but we somehow be able to take their inventory or ressurect them.
This video (https://youtu.be/4_WIhy4jbr8?si=m9TlvuLm0uyyIwmF) shows how silly it is that these games are so demanding. We should be close to complete the transition to 1440p or 4k gaming, but some of the new games ask too much to play at higher resolution than 1080p.
Also, the most recent API, DX12 and Vulkan don’t necessarily improve performance vs DX11 and Unreal Engine 5 seems demanding to run (https://youtu.be/mtsxlKPMthI?si=lUVVDyZs_iG_8_z3).
I see. The spoiler tag on lemmy is way more complicated on lemmy and the lemmy sync app showed me wrong.
And running away is not easy with the opportunity attacks and the distance required to be able to go to the camp.
realize your old party member has gear you need
Once, I had to pickpocket one of my old party member for that reason. I don’t know if it works for a equipped weapon or something like that.
I mostly roll with my failure and my biggest one in Act one is
when I let Halsin die while fighting the goblins, so Kagha can lead the grove and expulse the tieflings and now I cannot help Karlach with her heart. In an another coop campaign, despite my disagreement, my buddy decided to kill Kagha because of his paladin principles. We are screwed isn’t it?
I don’t regret it, because it’s so fun to see my decisions have such an impact on the story. It makes the campaign replayable.
Here are my recommandations on what is better on PC because of the advantage of mouse and keyboard vs controller by genre:
Strategy: the first thing I wanted to do when I bought my PC is to play Age of Empire 2 and Starcraft 2 and they still are the top games of the genre. It’s night and day compared to their console games like Halo Wars. I recommend also the Civilisation series.
Simulators: Cities Skylines and Microsoft flight simulator are fun games and nothing looks like it on console.
MOBA: AFAIK, MOBAs like DOTA 2 and League of Legends only exist on PC because it’s unplayable on controller. I don’t like these kinds of games, but it’s still something that you won’t find on console.
FPS: A mouse let you have better control on your aim, but it’s less relevant in games with crossplay multiplayer where the aim assist on controller is strong like in Apex Legends and Halo Infinite. Recently, a lot of people enjoy Battlebit.
I mean everything goes to shit. 2023 could not get me more pessimistic. 2020 was a bad year, but I still got hope that it is temporary. Now, I see that companies have no limit in screwing their consumers and I can’t do anything about it.
Yep. It’s an oligopoly
FOSS software as the underpinning of the platform that is then accessed by a closed-source client is, ultimately, the best circumstance we could ask for.
Red Hat is one of the most successful companies that relies on FOSS, but what do one think of their attempt to restrict access to their source code.
I don’t want the video game industry to turn into an oligopoly, but I see your point of the impact of competition on the quality of games. There is a need for competition, but being a big company doesn’t garantee good games, which is demonstrated by Battlebit vs Redfall and Hyper Scape.
I admit that I cannot expect Activision-Blizzard to compete with Microsoft at the state they are, so there is no point denying that acquisition for that reason. However, maybe small developers would have more chance to succeed and take ABK market shares if there is no acquisition.
It get harder and harder for government to regulate corporations as they get bigger and bigger and are multinationals. That’s what happens with tax heavens.
I understand corporations motives, but the parent commenter explains well that it doesn’t work well if they are too greedy about it.
In my experience, AMD is not more reliable on updates. I had to clean install trice to be able to have my RX 6600 function properly and months later, I have a freezing issue that may be caused by my GPU.