minus-squarefargeol@lemmy.worldtoGames@lemmy.world•What games popularized certain mechanics?linkfedilinkEnglisharrow-up63·3 months agoDonkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty linkfedilink
minus-squarefargeol@lemmy.worldtomemes@lemmy.world•Vive la France!linkfedilinkarrow-up3·3 months agoLes ananas sautent-ils en parachute ? :) linkfedilink
minus-squarefargeol@lemmy.worldtoTechnology@lemmy.world•We are wasting up to 20% of our time on computer problems, says studylinkfedilinkEnglisharrow-up10·4 months agoWith focused R&D, we can make it 70%! linkfedilink
Donkey Kong (1981) popularized having different levels in a game to progress a storyline. Until then, you would have the same level over and over with increasing difficulty