Your understanding is incorrect if copying involves circumventing encryption or other means of protecting the data. That said, it’s not an issue for the Game Boy or Super NES.
Your understanding is incorrect if copying involves circumventing encryption or other means of protecting the data. That said, it’s not an issue for the Game Boy or Super NES.
Hello from Portland
Fan speculation and a whole article about it, and no one took the time to actually check…
I did literally five minutes of research and the remastered game screenshots on Sony’s blog post match the Working Designs script. So between that and the fact that a new translation isn’t listed in the features, it’s it pretty clear that they’re using that script, at least for English.
For PS1?
95% of games are below $60, and the vast majority of those are below $20.
You might mean “more than I’m willing to pay,” but it’s a market. There are millions of copies of certain titles, so no one is cornering the market. People are just willing to pay more than you. In the case of PS1, maybe $10-20 more. No one is getting rich from that.
What exactly is your definition of scalping in this case
Oh hey, I didn’t know there was a remake of this game. Imagine that, a game that actually deserved a remake! Hopefully this is translated to English.
Next they need to do Shin Onigashima. It’s similar to Famicom Detective Club or the 999 games. It’s had a couple remakes already, but not for Switch. Maybe they think it’s “too Japanese,” I dunno.
If they can prove clean room isolation, it’s also legal for a team to document the plans in detailed technical language and another team to implement from the documentation (provided to them via an intermediary not involved in either effort).
This is how the IBM BIOS was replicated by Compaq for its line of “IBM-compatible” PCs.
I have zero need for a PS5 Pro, but… I do want this.
How can someone look at all these different styles, let alone the ones that literally look like they’re drawn by a six-year-old, and think, “Yeah, that’s fine”?
It’s all bad
Here are the salient details, minus the fluff:
The haul had an estimated value of €47.5m, Mr Langella said, a figure which includes the value of the consoles and hundreds of licenses for the pirated programs.
They were “all from China” and were imported to be sold in specialised shops or online, Mr Langella said.
All the devices were fitted with non-certified batteries and electrical circuits and did not meet EU technical or safety standards. The seized games have been destroyed.
Nine Italian nationals have been arrested and charged with trading in counterfeited goods. If found guilty, they face up to eight years in prison.
No, it’s up to Capcom to produce a product that people want to buy. That’s how markets work.
You can play just about anything via FPGA with the Analogue Pocket.
Facebook offered him nearly a billion dollars personally. I don’t think many people would do something different there.
But I don’t think most people would go on to start a military subcontractor. Between that and his politics, he’s pretty shitty.
Facebook and Luckey both say they fired him for reasons that don’t have anything to do with politics, so there’s probably something else that makes him shitty that we don’t even know about.
The game looks cute. I’m sure it’s only like three hours of gameplay, but I decided to preorder a copy. Also picked up Dragonhym (nice art, and they claim 10-15 hours of gameplay) and Kudzu (fantastic music) while I was at it. My first modern Game Boy games.
No, they patented a plastic shell containing buttons which charge capacitive screens but do not rely on transference. In other words, they can be used with gloves or anything else that inhibits capacitive touch.
They cited about a zillion other patents for what you described: plastic cases with capacitive buttons (physical keyboard attachments, etc.).
This is a perfectly acceptable usage of the patent system.
Read it for yourself: https://patents.google.com/patent/US20180275769A1/en?oq=20180275769
Incidentally, this company tries to cite their own patent:
PlayCase – U.S. Provisional Patent Application No. 63/668,169 (filed on July 6, 2024)
But a provisional patent is not a patent. Depending on its claims and citations, it’ll be interesting to see whether or not it’s granted by the USPTO, but my money is on no.
They also use unlicensed trademarked images on their webpage.
Reminds me of the commercial with the Turtles song
CDs are particularly susceptible to this. DVDs far less so, and Blu-ray (modern games) will likely outlive all of us—if not stored in a shed.
Fortunately, ripping the games most at risk is usually quite easy.
The “learning” isn’t the same kind of learning that humans do. There is no abstraction or meta layer, only whether or not a sequence of inputs achieved an output deemed successful by a human. Programs like these interact with the game, essentially, as one static screen shot at a time. For any given configuration, the input that is most likely to result in success (based on prior experience in the form of training) is reinforced so it becomes more likely, a bit like training a dog. Except a dog knows what a ball is.
This is similar to how Google’s Go models worked. For any given configuration, a set of probabilities are generated based on the weights in the model, which are based on the training (initial values are arbitrary). The main difference is that Google could simulate zillions of AI vs. AI games at a high rate of speed. Anything with a live stream attached is mainly for entertainment value and subscriber count, otherwise you would have the game run at 1,000x speed so the computer could actually train faster.
But the side effect of this kind of training is that each level is a new experience. This is somewhat analogous to how infants learn to avoid holes while crawling, but then have to relearn that when they begin walking.
No, it doesn’t copy the game data in the way you’re describing, anymore than a Game Genie would (it doesn’t either).
And anyway, this Nintendo lawyer fear is getting a little ridiculous in this community. ROM dumping for this kind of data is legal, at least in the United States.