Personally I am loving the format of the current switch games, and Nintendo has signaled that they intend to keep making games in this style though not necessarily a sequel.

I would love first and foremost for the story telling to be brought back to the standards of Ocarina of Time, Wind Waker, and Twilight Princess.

Also, to me the best thing in the 3D games has always been the pacing, you have your first initial quest, that leads to Link powering up in a few different ways. Then Link is set on a second quest, becoming more powerful again. Then a twist of some sort, though that’s optional. Then finally the climactic battle with the big bad. I would also like to see more of an after story, though it is traditional for that to not be a thing at this point.

As for settings, I would LOVE to see a game set after spirit tracks in New Hyrule in the midst of an industrial revolution, mixed with magic.

How about you, what are your wishlist items for the next/future Zelda games?

  • Spitfire@pawb.social
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    1 year ago

    As much as I love BOTW and TOTK, for the next Zelda game I’d like to see another top-down game (Link between worlds, the link’s awakening remake, etc).

    If they don’t want to make a whole new game I’d love to see the Oracle games remade, or even Minish Cap.

  • CeruleanRuin@lemmy.one
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    1 year ago

    I want a modern game with the Dark World mechanic. I know TotK has a little bit of that with the Depths, but a real mirror world where you have to solve puzzles based on the difference from one world to another would be incredible in a 3d open world.

    Plus I want to see Bunny Link again. Tie it into the Zonai lore and explain why he turns into a rabbit in the dark world.

  • dQw4w9WgXcQ@vlemmy.net
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    1 year ago

    I love the hyrule open area, but I hope that they move on to a new region. I know it’s kinda out of the series to not have the common land marks, but it would be nice to introduce something completely different.

    I loved WW, so maybe it could be fun with a game based on huge oceans which have different levels and tides, such that familiar areas reveal lower levels at different tides.

    Even though I like the mechanic of climbing and being able to go anywhere, it seems to be a pretty heavily limiting factor for interesting map design. I’m just worried that the Zelda series will never be able to go back to a more “closed” world.

  • Inferno214221@lemm.ee
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    1 year ago

    I would prefer a more linear story line while keeping the game open world similar to the Assassin’s Creed games (I’ve only played up to black flag), so that there aren’t as many desynchronisations between mains quests (e.g. completing the dragons tears allow link to find where Zelda is, but he still won’t know when doing Regional Phenomena.

  • vinnymac@sh.itjust.works
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    1 year ago

    Love this question / thought game.

    I could probably spend hours discussing this, and wondered about the future of Zelda games a lot growing up.

    I’d like to see Vaati and Twinrova (antagonists other than Ganondorf) be the focus of the next games. Even if that choice lead to a greater antagonists storyline in a sequel, that revealed Ganondorf behind it all.

    As you mention, the handheld games are incredible, and provide so much opportunity. If they one day released Oracle of Secrets, in any capacity, I imagine it would break Zelda fans minds across the world.