• UnderpantsWeevil@lemmy.world
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    21 days ago

    Still stuck on FF15. So much time and energy invested in reinventing Unreal Engine… badly. Then they have to attack the corners of the actual story with a hacksaw to push a title seven years in development out the door half baked.

    • Novaling@lemmy.zip
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      16 hours ago

      I’m a baby in the FF fandom, 15 was my first ever FF game, although I do know a decent amount due to my mom being a longtime fan since FF6. I found it funny that the game was advertised as “good for newcomers and old fans” cause all I felt was disappointment about my first ever FF game, while my mom sat there pissed thinking about how she wasted money on a day one edition (that we didn’t open till December 2024, lol)

      That game… I wanted to like it, but after hearing about how good the previous FFs are, and just knowing how good other JRPG series are, I can’t believe they flopped so hard like that. Good thing is the other games can’t be worse, so that’s nice.

      • UnderpantsWeevil@lemmy.world
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        2 hours ago

        I genuinely enjoyed the early game. It had a lot of promise, the build up of tension was engaging, the world they laid out was exactly the kind of FF7 techno-magical cyberpunk and sorcery mish mash Final Fantasy does well. I loved the characters as they were introduced and was curious to see whether the wanna-be boy band aesthetic would culminate in an FFX-2 style dance battle motif.

        But its obvious they just ran out of gas after the first major arc. All that world building up front, but the game completely falls apart after you leave the main continent. By then of the game, you’re literally On Rails after giving you this rich open world to explore for a hundred hours upfront. Tons of buildup but very little payoff. Not what you want in an FF title. I was deeply disappointed in FF13’s Big Hallway style of storytelling, but at least the story paid out in the end.