Yes, people expect top notch graphics and a great story to go with it. There’s only so much bandwidth in a team. We’re lucky we get a coherent story at all most of the time considering how much we expect from games these days.
That still doesn’t excuse shitty gameplay, or like I said, an awfull basic gameplay loop.
Gameplay loops don’t have to be difficult.
Take minecraft as an example.
The basic gameplay loop there is simple.
Mine, craft, repeat.
That, in its most basic form, is it.
But if you look at redfall as an example, it’s using a tried and true method.
Shoot, loot, upgrade, repeat.
They don’t do anything else with it though.
Redfall (to my knowledge) adds nothing.
And it doesn’t even have top-notch graphics. iirc Horizon: Zero Dawn looked prettier. So does Minecraft, but Minecraft is a complicated comparison that I won’t go into here.
Yes, people expect top notch graphics and a great story to go with it. There’s only so much bandwidth in a team. We’re lucky we get a coherent story at all most of the time considering how much we expect from games these days.
That still doesn’t excuse shitty gameplay, or like I said, an awfull basic gameplay loop. Gameplay loops don’t have to be difficult. Take minecraft as an example. The basic gameplay loop there is simple. Mine, craft, repeat. That, in its most basic form, is it. But if you look at redfall as an example, it’s using a tried and true method. Shoot, loot, upgrade, repeat. They don’t do anything else with it though.
Minecraft adds enchantments, building, cool alternate equipment.
Redfall (to my knowledge) adds nothing. And it doesn’t even have top-notch graphics. iirc Horizon: Zero Dawn looked prettier. So does Minecraft, but Minecraft is a complicated comparison that I won’t go into here.