Designers Jason Tondro and Makenzie De Armas explain the details shuffled into the newest D&D product.
In a press conference last week, Greg Tito, senior communications manager for Wizards of the Coast, discussed the upcoming Dungeons & Dragons product The Deck of Many Things alongside lead designer Jason Tondro and game designer Makenzie De Armas.
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Oh noes! Final proof that D&D iz da demon worships! Burn da witchez - burn dem - buuuuurrrrnnn dems!!111!!
I am old enough to remember the first time around the d&d is devil worship bouy and had this existed back then there would have been burnings at the stake…
It would have been fun to use the Crowley reading for the book of many things, but that wouldn’t be much fun from a game play mechanic.