Hello friends first time DM here who foolhardily decided to jump into world building rather than running a cookie cutter adventure.

I’m hoping some battle tested dungeon masters could throw me a couple pointers on how you introduce players to your worlds to help flesh out my pages of notes 😅

  • dumples@piefed.social
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    5 days ago

    For sure. There is fun in both open ended and tight story structure. Player driven is way to get player input to both and make sure player choices matter. I agree with being on the same page