Hello friends first time DM here who foolhardily decided to jump into world building rather than running a cookie cutter adventure.
I’m hoping some battle tested dungeon masters could throw me a couple pointers on how you introduce players to your worlds to help flesh out my pages of notes 😅


For sure. There is fun in both open ended and tight story structure. Player driven is way to get player input to both and make sure player choices matter. I agree with being on the same page