I’m not sure why exactly, but I just struggle to finish basically any game where there is a heavy focus on story.
I seem to get about 90% of the way through them and then just stop playing abruptly. I think sometimes I do that because I just play too much in too short of a time, so I burn myself out on it unintentionally because I’m just enjoying the story so much up to that point. Other times I seem to be able to tell where the story is going and I don’t like it, usually because it’s tragic and I don’t want to experience the tragedy I know is coming; It’s like this sense of dread overcomes me and I struggle to continue. Other times still, I seem to just know the end is coming and I don’t want it to end so I put it off and then forget that I was almost done with it.
Does anyone else do this? I feel bad for having not finished a ton of different games, even the ones I was really enjoying at one time.
This phenomenon has pushed me into more “railroaded” or “theme park ride” games recently. It Takes Two and Hi-Fi Rush really shepherd you along the story path. You can poke around the room you’re in, but compared to more open world games, it’s much easier to keep yourself pointed toward the next story point.
I can still have fun with open world games, but I think I appreciate smaller ones more.
Long term I’m going to have much better memories of the 30 hours I put into Sable than I am the 200 or whatever it is of TotK.
Seriously, people should try sable. It’s like a toned down botw in the desert without combat. Such a super chill game with an interesting world.