I need it now.
I’m not a designer, but I can appreciate thoughtful explanations from passionate people, and I very much enjoyed watching her walk through her thought process.
Further, I find steam to be incredibly clunky, and I’d love to see them adopt her design.
No, that redesign is horrendous. It follows modern ‘design’ principles of putting as little information on the page as you can and that’s just a no go.
Steam’s current UI isn’t bad at all, everything functions and is similar to previous versions allowing anyone to find their way around comfortably. There are some issues, like in the older workshop pages and there is absolutely a lot of QoL that could be made, but the main store, discovery and library are all totally functional and nice imo. Steam having a slightly different style on different pages isn’t actually a bad thing, at a glance you can easily tell what page you are on and makes it easier to find what you are looking for, whereas if it all looks the same, it’s not as simple as they all become too similar.
Just because there isn’t a shit ton of padding, doesn’t mean it needs a redesign. Steam should definitely add skin support back though, for people who want to play around with it. I did personally use metro for the longest time.
I stopped watching 3.5 minutes in when her ‘solution’ to the top level UI was to delete the downloads status button and half the other menus like ‘File’, you know where you exit the program and said ‘nobody uses’ all the store sorting tools. This should be used as a class for how to ruin your ux for the sake of a pretty ui
???
That new generation design mentality, every webpage should have a max of 3 buttons, take up 50% of the page and the other half of the page can have 100 words maximum. Function over form please, every website is slowly devolving into this form over function bs the last 5-10 years. I think the UX designers all retired.