Striking Distance Studios publisher Krafton has confirmed to IGN that The Callisto Protocol developer has suffered layoffs, with 32 employees impacted.
That’s not unusual for games studios after shipping a game unfortunately. It likely means that they don’t have another project ramping up after finishing the Callisto Protocol DLC.
This is a studio wholey owned by a big company (pubg people), so the normal end of contracts after a game releases isn’t expected or normal at all. That’s because companies have to sell another publisher on a game to have a full workforce. That’s why those companies contract developers rather than employ.
This is employed people being laid off, it’s not normal, it is unusual.
That’s not unusual for games studios after shipping a game unfortunately. It likely means that they don’t have another project ramping up after finishing the Callisto Protocol DLC.
This is a studio wholey owned by a big company (pubg people), so the normal end of contracts after a game releases isn’t expected or normal at all. That’s because companies have to sell another publisher on a game to have a full workforce. That’s why those companies contract developers rather than employ.
This is employed people being laid off, it’s not normal, it is unusual.