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Cake day: June 9th, 2023

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  • In Enderal (an absolutely amazing, totally free game that runs on the Skyrim engine - if you own Skyrim you owe it to yourself to play Enderal), at the end of Esme’s questline, sitting on top of the lighthouse and discussing the events of her story.

    Esme quest spoilers

    If you’ve ever had a loved one who struggled with mental illness or depression, and you just couldn’t help them, it hits like a ton of bricks







  • After finishing a playthrough of Baldur’s Gate 3, I’m now on Tiny Tina’s Wonderlands. Fun, but nowhere near as good as the original Tiny Tina DLC for BL2. Still, I’m 26 hours in and I’ll definitely finish it. After that… maybe I’ll go back and do a different run of BG3. I’m looking forward to getting back to CP2077 and picking up Phantom Liberty, but I’m going to wait for that to be on some sort of sale.


  • Played Outer Worlds earlier this year, and I agree with your assessment. I did play Fallout New Vegas later on, and while New Vegas felt bigger, I think I enjoyed Outer Worlds a bit more. Mainly I think the humor hit more consistently FOR ME in OW, and I really think the humor kind of makes the game. But of course humor is very subjective, so I understand why a lot of people prefer FNV (not to mention it has a certain built-in cachet from all the other Fallout games).

    Anyway, I enjoyed it, I’m glad I played it through to the end, but I wouldn’t play it again (e.g. to try different playstyles or run through with different companions). Glad you are also enjoying it!





  • Ultimately, the world is not a grid. So while grids may be great for pure strategy games like XCom (and I really enjoyed XCom, not knocking it at all), I think a lot of people would say that for more story-focused games like RPGs, they break the immersion. Thus, BG3 (which I’m also really enjoying) does not use one. Neither do any of the party-based RPGs that I can think of off the top of my head. For me personally, it depends on the game. I am perfectly happy without one in BG3. But I enjoyed having one for XCom, and more recently for Warhammer 40k Mechanicus. I would offer that as a suggestion if you are looking for a gridded turn-based strategy game.



  • Current game pet peeve - the delay after each enemy acts in combat in Baldur’s Gate 3. I absolutely love this game, but big combats take longer than they should because after each enemy acts, there seems to be a 5-10 second delay before moving on to the next.

    Favorite game pet peeve - The overall poor performance/memory management in HBS’s Battletech game. Again, love the game, have put nearly 2000 hours into it over the years, but damn the performance can just be painful sometimes.