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Joined 1 year ago
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Cake day: June 16th, 2023

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  • • Enter The Matrix [Ties Into The Matrix Resurrections]

    • Avatar: Frontiers Of Pandora [Co-Exists With The Avatar Movies]

    • Ghostbusters: The Video Game [Acts As A Sequel To Ghostbusters II]

    • Marvel’s Spider-Man (2018) [Exists In The Spider-Verse]

    • The Thing [Takes The Mystery Out Of The Movie’s Ending]

    • Saw: The Video Game [Saw’s Creators Contributed To The Game]

    • Mad Max [Introduced Furiosa’s Main Villain]

    • The Lord Of The Rings Online [Expands The World Of Middle-Earth]

    • Star Wars Jedi: Survivor [Part Of The Star Wars Timeline]

    • Kingdom Hearts 3 [The Toy Story world is meant to take place before Toy Story 3 in the canon timeline of the movies.]

    Some of these are a stretch, imo











  • To quote the video this post is about, I often see this happen:

    “wow, these rules are so robust!” followed by, “wow… these rules are so… robust.”

    Pathfinder is neat, I play in three 2e campaigns. I prefer 5e, and that’s okay. Personally, I think the rules get in the way of the fun for pf2e. I still have fun, I would just have more fun in a less rule-heavy game.

    I shy away from saying 5e is better, because I know many people who prefer pf2e, just like I and many others prefer 5e, or savage worlds, or shadow dark. Different games will attract different players, and sometimes those players who like different things play together. When this happens, compromise happens in order to play the same game. The hobby is better served by us looking for ways to compromise, rather than divide.



  • As if most of the feats in pf2e aren’t? I enjoy pathfinder for what it is, and there definitely some things I like more than 5e. Pathfinder has more feats, and has more good feats, but also more underwhelming feats in my opinion. How many characters take abberation kinship?

    The difference is that pf2e expexts you to have several feats by the time you’re even level 4, while 5e expects you to (optionally) have 1.



  • Starting my 2nd playthrough with a lolth sworn drow cleric(1) bard(11) build. Going dark urge, but resisting it.

    I like the idea that through my character’s relationship to an evil deity, they recognize the dark urge is something wholly other than Lolth’s influence. So lawful evil in the sense that, “yeah I’ll be evil, but not because you told me to.”

    My favorite thing so far had been Shadowheart hesitantly confessing she worships Shar, only for me to be like, “Oh that’s nothing. Have you heard about our Lord and Savior, the Spider Queen?”





  • There are some ability specific ones. There is a potion you can get in act 2 that permanently increases strength by 2.

    The crazy part with the mirror is that everyone in your party can benefit from it once. You can even go back to camp, swap out new companions, and they can get it as well.

    The mirror also can give a +1 to Charisma before giving you a +2, but still won’t exceed 22. (ie 20 CHA gets the +1 to 21, then gets the +2 but caps at 22)

    Regarding the odd numbers, the hags hair you get pretty early. Depending on your starting stats and feat choices, you could reasonably have a 17 or 19 to round off. The mirror exists to help push characters past the normal limit of 20, which doesn’t matter unless it is by 2.