FSR FTW IMO.
FSR FTW IMO.
A lot of those issues of ‘multiple primaries’ can be resolved with intelligent data types and actions. That is, if we have a notion of how the data is organized, a lot of decisions can be made a priori. Ones that can’t can be read-only during a split.
Comment groups are mergeable sets. Any unique comment is a valid comment.
For any individual comment, any tombstone causes a comment to be unseeable (and ideally be deleted). Any edits are latest-wins.
A lot can be sorted out that way - enough to be usable. Some databases even support that on a db level.
If you do try Linux:
That said, most of the systems I use Linux on, it just works.
Meh. Most of the top comments are pretty reasonable.
fwiw, I’m now pretty darn happy with Linux and gaming. Granted, I use Steam, so there’s that.
There are issues sometimes, but I just keep a copy of windows around for windows-only things. Generally, Linux “just works” for me, but I’ve also learned to just skip it when something requires too much involvement to get working.
I think this might be interesting:
Be careful not to cross that line of request vs desperation.
Like on YouTube - A tasteful “don’t forget to like and subscribe” is fine, but mentioning it multiple times during a video is just increasingly demanding or cringe.
Proper instruction.
Back buttons may have limited use. Someone was complaining that in xinput mode they didn’t work.
It’s been a little annoying. Anyways, thanks for thinking of FMHY.
Likewise.
Is liftoff homegrown?
Stellaris. Extremely long games, a lot to learn… …and they change it. Mechanics that worked before stop working. The bad parts are added to same become a DLC, the good parts disappear or are algal paved in DLC. Overall, it just doesn’t feel worth it.
I use xonsh, which has decent history - start your command, and up arrow cycles through commands stating with what you typed.
There’s good stuff and bad stuff about xonsh.
It’s the next evolution of planned obsolescence - it just doesn’t work as soon as you start to use it.